## Lezium Game Rules – PSEB 10th Class Physical Education

Punjab State Board PSEB 10th Class Physical Education Book Solutions Lezium Game Rules.

## Lezium Game Rules – PSEB 10th Class Physical Education

Question 1.
Write down the measurement of lezium and its types.
Lezium:
Lezium consists of a wooden handle of 16″ to 18″ in length with an iron chain fixed at both ends of the wooden handle and a rod of 15 cm (6″) in the middle. The iron chain contains iron plates in each ring which produces rhythmic and jingling sound when the lezium is in use. The weight of the whole apparatus is between 1 3/4 to 2 lbs.

Types of Lezium:
Lezium Skand, Aram, Husshyar, Pavitra, Char Awaj, Ek Jagah, Aidi Lagala, Starting position, Do Rukh, Age Shlang, Peechhe Shlang.

Lezium Skand:
In this position, lezium is kept on right shoulder. In this position, lezium is like egg position, and the wooden handle is remain behind and the chain of iron remain in front of the body.

Aram:
In this position, iron chain kept in a right hand and hanging in left hand when a student is remain in husshyar position the order of aram is given.

Husshyar:
Before starting of the Lezium, student should come in husshyar position. This position is kept when the lezium is on the shoulder. This exercise is performed by counting two on counting one, the iron chain and on counting two the lezium should be kept up to left shoulder and bring it in front of the chest with left hand. Wooden handle is race iron chain in the right hand and pull towards the body. After this exercise, came into the first position.

Pavitra:
This position is obtain from the Skand position. Keeping front left knee is little bend, bring the right foot behind the body. The weight should be on the left toe and push toward the floor. The remain straight chest and head must be raised upward. In this position, left leg must be towards the right and lezium should be in husshyar position.

Char Awaj:
In the starting of husshyar position on counting one keep the knee straight and bend the body, take the first stock near the feet in this position. Wrist goes out side and the handle of the lezium become parallel to the body, one counting to range the body up and snatch the iron chain from the wooden handle.

In the position, lezium will be on waist, on counting three and in a first position. The wooden handle should be moved to the right side and right hand should be in front of the body. On counting four, wooden handle should be taken in front of mouth, which we can see through the lezium.

Ek Jagah:
In the exercise, in counting four rotate the lezium in a round left to right after this next four counting should be repeated from left side.

In this exercise, all the eight counting must be repeated and foot movement should be performed on char awaj. The left leg should be brought to the right leg and the left toe .. should be brought to right, the thumb should be kept between the finger.

Starting position:
In this position, rotating the back Char awaj should be performed four times. In coming first position, the exercise rotate the body from left side and lezium should be in front of the chest. In keeping the taal on counting four rotate the body in fast position. By doing this exercise, arm should be rotate in circle motion.

Do Rukh:
This exercise consist of eight counting and pavitra is N starting position just counting three. It will be like pavitra on counting four in a opposite direction from the left position. In a quick motion, perform four on counting five, rotate the lezium upward to down ward from left toe to right toe. Char awaj perform on counting six. It should be like to on counting seven take the Pavitra position, and char awaj take three counting. On counting eight, it should be like first position.

Aage Shalang:
This is the exercise of ten counting. Starting position is of pavitra, on counting one, bending forward near the left toe to the char awaj should be done. When taking left foot is completed on counting three, right foot should be forwarded like near the left foot, char awaj should be perform. In this way, left toe is done up on counting five, char awaj to be perform.

Taking six and seven stock with the left lezium should be nearer and foot should be kept in pavitra position. On counting eight, char awaj should be performed on counting nine, bending forward char awaj must be one stock. On counting ten, raise the body by farming char awaj and return to pavitra position.

Peechhe Shalang:
In this exercise, counting should be in ten, starting position must be a pavitra perform. The char awaj near the left toe on counting. In second and third, rotate to right and make two perform. In opposite direction, perform char awaj on four counting four times. Six and seven rotate from left foot keeping the right foot behind, on counting eight perform the char awaj, in this position student should be in pavitra position while counting nine char awaj should be performed.

Forward Bend:
On counting one, keep the right foot ahead. Bend on right side and open the lezium in same position. On counting two, raise the right foot up to three inches and by bending forward, lezium should be close on counting three, keep the left foot ahead and repeat the counting one. In this way, the exercise should be performed.

## Volleyball Game Rules – PSEB 10th Class Physical Education

Punjab State Board PSEB 10th Class Physical Education Book Solutions Volleyball Game Rules.

## Volleyball Game Rules – PSEB 10th Class Physical Education

Question 1.
Describe Volleyball court, Net, Ball, Behaviour of players and Coaches, Number of players, Position of players.
Playfield:
The length of the volleyball playfield shall be 18 metres and breadth 9 metres. There should be no obstruction of any kind upto a height of 7 metres from the ground. The court shall be marked by lines of 5 cms. These lines shall be drawn at least 2 metres away from all obstructions. The centre line under the net divides the court into two equal parts.

Attack Line:
In each half of the court an attack line of 9 metres 5 cms, parallel to the central line, shall be drawn. Its width is included in 3 metres. One line on the right hand side is drawn as its extension and the second line of 3 metres to the left of it. The extension of the service area shall be minimum 3 metres.

Volleyball Court:
The court of this game should be 18×9 metres. There should be no obstruction of any kind upto a height of 7 metres from the ground. The court is like a rectangle. The width of its boundary lines should be 5 cms. These lines should be atleast 2 metres away from all obstructions. Two lines of 15 x15 cms. In length and 5 cms. in width are drawn behind the last line and parallel to it. These lines mark the service area of the court.

One line is drawn right to the side line and the other is drawn to the left of the side line.. The minimum extension of the depth of the service area shall be 2 metres. The centre line under the net divides the court into two equal parts. In each half of the court a line of 9 metres 6 cms., parallel to the central line, at a distance of 3 metres is drawn. It is called attack line.

Net:
The net shall be 9 metres long and 1 metre wide. The squares of the net should be 15 cms. On its upper part a canvas strap of 5 cms. should be placed in such a way that a flexible cable may pass through it. The net is attached to the posts with this cable. The rope is not used under the net now-a-days. The height of the net for men from the centre should be 2.43 metres from the ground, and for women, it should be 2.24 metres. Flexible straps of 5 cms. width are attached on the ends of net. Both the sign posts supporting the net shall be at least 50 cms. from the side line.

Ball:
The ball should be round and made of supple leather. In it there should be a bladder. Its circumference should be 66 cms. + 1 cms. and weight should be 270 gms. + 10 gms. The pressure of air in the ball should be between 0.48 and 0.52 kg/cm2. The colour of the ball should be uniform.
Conduct of Players and Coaches-

• Every player should be aware of the rules of game.
• During the play a player can talk to the referee only through his captain.
• All of the following acts of breach will be punished :
• To talk to the officials time and again about their decisions.
• To use improper words while talking to the officials.
• To act indecently with the aim of influencing the decisions of officials.
• To misbehave with or use uncivilised remarks to the opponent.
• To give coaching to players by any one from the outside of the court.
• To walk out of the court without the referee’s permission.
• Clapping or crying by the players when the ball is touched and particularly at service

Warning is given for a minor offence. When the offence is repeated, a player is given a personal warning, by which his team loses the service or a point. A penalty is recorded on the score sheet in case of a serious offence. It entails the lose of service and one point. It the offence is repeated, the referee may disqualify the player fora set or for the rest of the match.

Dress of Player:
The player shall wear jersey, pants and pliable foot wear. He shall not wear on his head turban or cap or any such jewellery as may cause injury to other players.
Number of Players and Substitutes-
1. The number of players in one team shall not exceed 6 under all circumstances. The number of players including substitutes shall not be more than 12.

2. Substitutes and coaches shall sit in the court in front of the referee.

3. The captain of a team or coach can request the referee for a substitute. In this game only 6 players in maximum can play. Before a substitute enters the court he shall go to the scorer in dress and after his approval shall immediately take his place.

4. Any player in the beginning of the set may be replaced only once by a substitute. During the same set the original player may go back to the court, but this can be done only once. A substitute leaving the game cannot come back again in the same set. Only that player may come back who has gone out for the substitute.

Position of Players:
The court is divided into two parts. In each half a team of six members plays. After the service, players of both teams stand in their respective areas. They stand in lines in numbers 3-3. It is not essential that the lines shall be straight. Players parallel to the net take their positions from left to right in a way that in doing the service the players 4, 3, 2 are in front of the attack line, and the players 5, 6, 1 are behind. This position remains until the service of a team changes.

After the service, the players can occupy any position. The rotation order recorded on the score sheet shall have to be kept in use till the end of the set. The game shall be stopped owing to some fault in the rotation, and the faults is removed. All points made by the team during the fault are cancelled. The points scored by the opposing team are retained. If the fault or error is not known at the proper time the defaulter team shall resume its correct position and shall have to lose the service or a point according to the situation.

Officials:
The following officials are appointed to conduct the game:
(i) Referee:
The referee sees to it whether a player is playing according to rules or not. He keeps control over the game, and his decisions are final. If any player breaks the rules, he is entitled to stop him from playing and may award him punishment.

(ii) Umpire:
He substitutes players. In addition to it, he gives signals on crossing the lines, time-on and touching the line. On the request of a captain he allows the substitution of a player. He assists the referee as well. He also brings the players to their positions turn by tarn:

(iii) Scorer:
During the play the scorer asks for the change of end, and keeps in view the rotation of the players. At the start of the game, he notes down the numbers and names of players, and keeps a record of scores.

(iv) Two Linesmen:
In case of a foul, the linesmen of both the teams give signals to the referee. In each end there is a lineman for a team. He announces when the ball falls in or out.

Question 2.
Describe the main Rules of Volleyball game.
Rules of Play –

• The number of players in each team shall be compulsorily 6. The number of players including the substitutes in a team cannot exceed 12.
• All international matches are played to the best of five or to the best of three sets. In all international matches, five winning sets are played.
• At the start of the game the captains of both the teams toss to decide ends and service. The toss winning team is free to choose either service or ends.
• After each set the ends are changed. In the last set when a team has made 8 points, the ends are changed.
• No team can play the game with less than 6 players.

Time out:

• The referee or umpire will grant time-out only in case the ball is damaged (dead).
• A captain or a coach may ask for time-out for rest.
• During a time-out the players cannot leave the court to talk to any one. They can only seek advice from their coach.
• Each team can take two times-out in a set. The duration of such a time-out is not more than 30 seconds. Two times-out can be taken consecutively.
• If a team, after getting two times-out, requests for the third, the referee shall give a warning to the concerned captain or coach. If the time-out is demanded even after this, the concerned team has to lose a point or service.
• During the time-out for rest, neither can the players leave the court without permission nor the coach can enter the court. Of course, the coach, while remaining out of the court, can talk to the players.
• A maximum interval of 2 minutes is permitted between two sets, but the interval between the fourth and fifth sets is of five minutes.
• The game starts immediately after the substitution of a player.
• In case a player is injured a time-out of 3 minutes is granted. It is allowed if the player is not substituted.

Obstacles of Play:
If a match is interrupted for some reason and cannot be completed, the problem shall be solved like this-

• The game shall be re-started on the same court, and the score also shall remain the same as it was left earlier.
• If the interruption in the game does not exceed 4 hours, the match shall be resumed at the fixed court.
• In case the match is resumed on another court, the score of the interrupted set shall be deemed to be cancelled but the results pf the completed sets shall remain the same.

Passes:
1. Under-hand Pass. This technique is now considered to be very useful. It makes even a difficult service easy. In this pass, the left hand is tightly closed. The ball is placed on the right fist such a way that the thumbs remain parallel to each other. The under-hand ball is received when the ball is quite low.

2. Back Pass. The back pass is made use of to dodge an opponent. The player who is to make pass makes it behind his head. The volley server volleys.

3. Under-hand Ball with Back Rolling. When the ball is beside the net, the hit should be made by opening the fingers and touching them with the ball.

4. Under-hand Ball with Side Rolling. When the ball is to one side of the player, the hand is opened in the direction of the ball. The ball is received by side rolling.

5. Under hand Pass with the Hand. This method is used to return the ball when the ball is to the one side of the player in the direction in which it is to be received. The ball is taken by slightly bending the leg, extending the arm and closing the fist.

6. Taking the Ball Struck with the Net. This type of ball is taken by under-hand, otherwise it is cut towards the fellow players so that it may be passed carefully.

Service:
(a) By service we mean the putting of the ball into play by the right hand back line player. The player hits the ball with his hand either open or closed or any part of the arm in such a way that the ball passes over the net to the opposite court. The service should be done from the fixed place. Throwing the ball by hand is prohibited. A player after service can remain on the boundary line or enter the court.

If the served ball falls on the ground untouched by any player, the service is re-taken. If the service ball passes over the net without touching it and between the antennae, the service is considered to be good. The service will have to be re-taken as soon as the referee blows the whistle. A player shall continue to serve until a fault is committed by any player of his team.

(b) Faults of Service.
If any of the following faults are committed, the referee will blow his whistle for the change of service :

• When the ball touches the ground.
• When the ball passes under the net.
• When the ball touches the antennae or it does not pass over the net completely.
• When the ball touches a player or an object before it reaches the opponent’s court.
• When the ball lands outside the limit of the opponent’s court.
• When the player’s foot, while the service is being taken, is on the line or touches the line.

(c) Second and later Service:
In each new set that team shall serve which has not served in the preceding set. The service in the final set is decided by toss.

(d) Obstacles of Play: If, in the opinion of the referee, a player deliberately obstructs a game, he is penalized.

Change in Service:
When the serving team commits a fault, the service is changed. The service also undergoes a change when the ball is side-out.

Hitting the Ball:

• Each team can contact the ball three times so as to pass the ball into the court of the opposing team.
• A ball can be hit with any upper part of the body.
A ball can pass touching the various upper parts of the body but it should be simultaneous. The ball should not be caught; rather it should bounce forcibly.
• If a ball lodges for sometime in the player’s hands or arms, it shall be reckoned to bathe ball held. Lifting, pushing, carrying shall also be considered as holding. To hit the ball distinctly with both hands from below is in conformity with the rules.

Blocking:
Blocking is that activity by which, as soon as the ball crosses the net, the attack by an opponent is attempted to be stopped with any upper part of the body, above the abdomen. Blocking is done by the players of the first line. Players of back line are not allowed to do blocking. After blocking any player who takes part in blocking may get the ball.

Games of Net:

• A ball is considered to be good if it (other than served) touches the net completely.
• A ball is also considered to be good when it passes the net from inside the marks.
• A ball hitting the net can be played. If a ball that has been played three times by a team touches the net the fourth time or falls on the ground, the referee shall blow the whistle for the offence.
• A ball which hits the net so hard that the net contacts an opponent, the opponent shall not be penalized for this contact.
• If two opposing players touch the net simultaneously, it is considered a double fault.

Crossing Hand Over Net:

• During blocking, the touching of the ball with hands over the net in the court of the opponents is not considered a fault provided the contact has been made after the attack by the opponents.
• To pass hands over the net after an attack is not a fault.
• If the ball is touched by the blocking players, then the same team can cross the ball over the net by touching the ball with hands three times.

Crossing Centre Line:

• If during the play, any part of the body of any player contacts or enters the opponent’s court, it is considered a fault.
• Passing of the ball under the net, and attracting the attention of the opponent by touching the ground with any part of the body after crossing from under the net shall be considered a fault.
• To enter the opponent’s court before the referee whistles shall be deemed as a fault.

Ball out of Play:

• If the ball touches the net outside antennae or the antennae, it is considered a fault.
• If the ball touches the ground or any object outside the court, it is considered to be ‘out’. A ball touching hands shall be deemed correct.
• The play stops with the referee’s whistle, and the ball shall be considered out of play.

Score:

• When a team is leading by two sets, it is declared to be the winner. A set has 15 points. If the score is tied at 14-14, the play is continued upto 16-14, 17-15 and 19-17.
• If a team refuses to come into the court on being asked by the referee, it loses the game. A wait of 15 minutes for the team to play is possible. It is left in case of injury to a player during the game.
• If a team fails to return the ball correctly in the court of the opponent, the points is awarded to the opposing team.

Fouls in Volleyball:

• If during the game a player touches the net, it is considered to be foul.
• To touch the centre line is a foul.
• Crossing the line before service is a foul.
• When the ball hits the face, back and waist, it is a foul.
• If there is a sound while taking the ball.
• Holding is a foul.
• If the ball is touched more than three times, it is a foul.
• If a player touches the ball with hands continuously for two times, it is a foul.
• If during the service he is pursued in a wrong situation.
• If the rotation is faulty.
• If the ball is given side-pass.
• If the ball crosses the net from below.
• When the service is not done from the service area.
• If the service is not correct, even then it is a foul.
• If the served ball is crossed by a player of the serving side.
• While doing service it is a foul to form group.
• Doing the service before the whistle is a foul. If any of these fouls is done, the referee asks for the change in service. He can give warning to any player or can expel him.

Decisions:

• The decisions of the officials are final. .
• Only the captain of a playing team can protest against the decisions about the interpretation of rules.
• If the referee’s’decision is not correct, the game is played under protest, and the protest is sent to the higher officials.

Important Information about the Volleyball Game

• The length and breadth of = 18 x 9m
Volleyball ground
• The breadth f the post of the = 7 c.m.
canvas strap
• The number of Antenica = Two
• Length of Antenia = 1.80m
• Distance of poles from line = 1 meter
• Length and breadth of the net = 9.50 x 1 meters
• The height of the net for men = 2.43 meters
• The height of the net for women = 2.24 meters
• Circumference of the ball = 65 to 67 c.m.
• Colour of the ball = Multiple colour
• Weight of the ball = 260 to 280 gm
• Number of player in a team = 12 (size players 6 substitute)
• Officials of the match = Two referee, One scorer, Two or four lineman
• The size number of the back = Height 20 c.m.,15 c.m. Length, 2 c.mBreadth.
of players
• Twelve (12) players take part in the game of volleyball, out of which 6 play and 6 are substitutes.
• Both the teams participating in a match has 6 players each.
• Standing in their court these players make the ball pass over the net.
• A point is awarded against the team in whose court the ball falls.
• There is no time limit for the game of volleyball; instead the best of three or the best of five games is played.
• No rope is now used under the net.
• The toss winning team is free to choose service or end.
• Only two players can be substituted in the game of volleyball.
• A player of the opposing team can block the service if it is going beside the net. Service will be considered
correct when the ball during service touched to the net and reached in opponent’s playing area.
• A team can be scratched if it does not enter the ground in fifteen minutes.
• Each game of volleyball is of 25 points.
• Libro player is allowed substitution whenever he desire but for defence purpose only.
• A player can throw the ball in opponents playing area by hitting the ball with foot and knee.

## PSEB 10th Class Physical Education Practical Questions and Answers

Punjab State Board PSEB 10th Class Physical Education Book Solutions Practical Questions and Answers.

## PSEB 10th Class Physical Education Practical Questions and Answers

Hockey

Question 1.
How does the game of hockey start?
The game of hockey starts when a player passes over the ball under certain rules to another player of his side from the centre line.

Question 2.
How many players are there in a hockey team?
There are 16 players in the game of hockey. Eleven of these players play the game while 5 players are substitutes.

Question 3.
How many players in the game of hockey can be replaced?
Five players can be replaced in this game.

Question 4.
How much time is fixed for this game and how much extra time is given in case of a draw?
The time allowed in the game of hockey is 35-5-35.

Golden Goal Rule:
If both the teams remain equal during the allotted time the extra time given is 7 $$\frac{1}{2}$$, 7 $$\frac{1}{2}$$ minutes . As soon as the goal is scored during this time the game ends. The team scoring the goal is declared the winner. Even then if a goal is not scored both the teams are given 5, 5, penalty strokes up to the time the match is decided.

Question 5.
Tell the length and breadth of hockey ground?
The length of a hockey ground is 100 yards 91.25 m and its breadth is 60.55m yards.

Question 6.
Tell the weight and diameter of a hockey ball?
The weight of a hockey ball is 5 $$\frac{1}{2}$$ ounce and its diameter is 9 $$\frac{1}{2}$$ inches.

Question 7.
Tell about the number of people involved in the administration of a hockey game?
Following administrators help to organise a hockey match:

1. Referee – 1
2. Empire – 2
3. Linemen – 2

Question 8.
Give the positions of the players in a hockey game?
There are 11 players in a hockey game:

1. Goal keeper.
2. Right full back.
3. Left full back.
4. Right half back.
5. Centre halfback.
6. Left half back.
7. Right-out forward.
8. Right-in forward.
9. Centre forward.
10. Left in forward.
11. Left out forward.

Question 9.
Tell the length and height of the goal post?
A goal post is 4 yards in length and 7 feet in height

Question 10.
What is the length and height of a goal board?
Goal board is 4 yards long and not higher than 18 inches.

Question 11.
What is the weight of a hockey-stick?
The weight of a hockey stick for men is 28 ounce and 23 ounce for women.

Question 12.
What type of uniform should be there for a hockey player?
The uniform for a hockey player includes a shirt, a nicker, socks, shoes. A goal-keeper needs pads and gloves also.

Question 13.
What is the striking diameter for the game of hockey?
In front of each goal-post there is a white line which is 4 yards, 3.66 m long and 3 inches wide. It is drawn parallel to the goal post at a distance of 16 yards. It goes to the diameter of the breadth of the 3 inch line. Its centre will be the goal post. The striking diameter is the outer corners of the 16 yard line and the centre of the goal line including the lines.

Question 14.
Tell the distance of the penalty stroke?
Penalty stroke is hit from a distance of 8 yards from the goal post.

Question 15.
Is there stick in the game of hockey?
Now a days there is no stick in the game of hockey. Even if the hockey is raised above the shoulder it is not treated as a foul provided the hit is not dangerous.

Football

Question 1.
Tell the length and breadth of a football ground?
The length of a football ground should not be more than 130 yards and less than 100 yards. Its breadth should not be more than 100 yards and less than 50 yards.

Question 2.
How many players are there in a football game also tell their position in the game?
In a football game there are 16 players out of which 11 play the game and 5 are the substitutes.
Position. Goal keeper = 1, Full-back = 2, Half = 3, Forward = 5.

Question 3.
Tell the time for a football game?
The time for a football game is 45-5-45 minutes.

Question 4.
What is the weight of a football and what is its diameter?
The weight of a football is from 14 ounce to 16 ounce arid its diameter is 27 to 28 inches.

Question 5.
Tell the breadth of the lines of a football ground?
All the lines of a football ground are 5 centimetre wide.

Question 6.
What is the weight of air in a football?
The weight of air in a football is 0.6007 or 9.01505 pound per square inch.

Question 7.
How does the game of football start?
The game of football starts with a pass of ball.

Question 8.
Tell the length and height of the goal posts?
The goal posts are 8 yards in length and 8 feet in breadth.

Question 9.
Tell the distance of a penalty kick?
Penalty kick takes place from a distance of 16 yards.

Question 10.
When does a goal take place?
When the ball crosses the line in between the goal posts the goal takes place.

Question 11.
At what distance should the players of the opposite team stand when the jkick takes place?
This distance should be 10 yards.

Question 12.
What is throw-in?
When the ball goes out of the ground and the player of the opposite team throws the ball in from that very placg it is called throw-in.

Question 13.
How many flags are put in a football game?
Six flags are fixed in a football game. Four of them are fixed at the corners of the ground and two are fixed at the end of the centre line at a distance of one yard each.

Question 14.
Tell four fouls in a football game?
Following are the four main fouls in a football game:

1. To hit the player of the opposite team.
2. To touch the ball with hands.
3. To push a player.
4. To attack the opposite player from behind.

Question 15.
Give the number of the administrators in the football game?
Referee = 1, Goal Judge = 2, Lineman = 2.

Question 16.
Can there be a penalty corner foul outside the D also?
Penalty corner can be awarded outside the D also if the attacking player is stopped in a dangerous way.

Question 17.
When is the penalty-stroke awarded?
When the players of the defending team deliberately catch the ball or keep it under foot the penalty stroke is given.

Volleyball

Question 1.
How many players are there in a volleyball game?
There are 12 players in a volleyball game out of which six are the players and six are the substitutes.

Question 2.
How many players in a volleyball game can be substituted?
Six players can be substituted. All the six players can be substituted.

Question 3.
Tell the length and breadth of a volleyball court?
A volleyball court is 18 metres long and 9 metres wide.

Question 4.
Tell the length and width of a volleyball net?
The length of a volleyball net is 9 metre and its breadth is one metre.

Question 5.
Tell the height of a volleyball net?
The height of a volleyball net for boys is 2.43 metres and for girls it is 2.24 metres.

Question 6.
What is the weight of air in a volleyball?
The weight of air in a volleyball should be 0.48 kg to 0.52 Kg.

Question 7.
How does the rotation take place in a volleyball game?
In a volleyball game six players play from each side. Three out of them are in front of the attacking line and three are behind it. The first one takes the service. At the time of service 4, 3, 2 are before the attack line and 5, 6, 1 are behind them.

Question 8.
What is the position of players in a volleyball game?
Following is the position of the players in a volleyball game:
4 3 2
5 6 1

Question 9.
Give the number of the administrators in a volleyball game?
1. Referee = 1, 2,
Umpires = 1, 3
Linemen = 2.

Question 10.
How is a match decided in a volleyball game?
The team that wins two sets out of the three sets is declared the winner. Five sets take place in national and international games. The team that wins three out of five is declared the winner.

Question 11.
For how many times the time-out can be availed in a volleyball game and what is the time span of a time out?
Two time-out can be availed in one set. The time out is for 30 seconds only.

Question 12.
Give five main fouls in a volleyball game?
Following are the five main fouls in a volleyball game:

1. To catch the ball when the game is going on.
2. To touch the centre-line.
3. To touch the line while taking the service.
4. To touch the ball for more than three times.
5. When the player touches the ball twice continuously.

Question 13.
What is the score fixed for a volleyball game?
There are 15 points in a volleyball game. If both the teams score 14-14 points each it is obligatory for the game to be played upto 16-14, 17-15, 19-17.

Question 14.
Is a rope put at the lower side of the net?
No rope is put at the lower side of the net.

Question 15.
Can the opposite team block a service?
If the ball comes just near the net, the opposite team can block the service.

kho-kho

Question 1.
How many players are there in a Kho-Kho game?
There are twelve players in a Kho-Kho game out of which 9 are the players and three are the substitutes.

Question 2.
Tell the length and breadth of a Kho-Kho ground?
A Kho-Kho ground is 29 metres in length and 16 metres in breadth.

Question 3.
Who is called a chaser and who is a runner in a Kho- Kho game?
The players who sit are called the chasers and those who run are called the runners.

Question 4.
How many innings are there in a Kho-Kho match?
There are two innings in a Kho-Kho match.

Question 5.
What is the time for a Kho-Kho match?
The time for a Kho-Kho match is 9-5-9,10 rest, 9, 5,9 minutes second innings.

Question 6.
How does the match start?
Toss takes place before the beginning of the match. The team that wins the toss decides to become chaser or runner.

Question 7.
How many points are scored when a runner gets out?
One point is scored when a runner gets out.

Question 8.
How is the match decided?
The team that scores more points is declared the winner.

Question 9.
How many squares are there in a Kho-Kho game and what is their size?
There are 8 squares measuring 30 c.m. x 30 c.m in a Kho- Kho game.

Question 10.
Is there a playing lobby in Kho-Kho? Tell its breadth?
There is a playing-lobby in Kho-Kho and its breadth is 3 metres.

Question 11.
Tell the length and diameter of a Kho-Kho pole?
The length of Kho-Kho pole is 1.22 metres and its diameter in 20 cm.

Question 12.
What is the distance between the Kho-Kho poles?
The distance between the Kho-Kho poles is 24.40 metres.

Question 13.
What is the total number of the administrators of a Kho-Kho game?
Two umpires, One referee, One time keeper, One scorer.

Question 14.
When is a player considered ‘out’ in Kho-Kho?
When the chaser touches the runner or the runner goes out of the ground he is considered to be ‘out’.

Question 15.
Name five main fouls in Kho-Kho?
The main fouls are given below:

I. To get up before getting the ‘Kho’.
II. To cut the centre line.
III. To turn without touching the pole.
IV. The wrong running by the chaser.
V. The runner goes out of the ground on his own.

Question 16.
What is the situation of a draw in Kho-Kho?
If both the teams score equal points another innings is played and another innings is played if the match is yet undecided. If the match remains undecided the whole match is played again.

Question 1.
The length of Kabaddi ground is 12.50 metres and Breadth 10 metres. For junior boys and girls length and breadth is 11 and 8 metres respectively.

Question 2.
Mention the number of players in Kabaddi?
There are twelve players in Kabaddi game. Out of them seven players actually play and five are substitutes.

Question 3.
What is the time duration of the game of Kabaddi?
The duration of Kabaddi game is 20-5-20 and for junior boys and girls is 15-5-15.

Question 4.
How many scores does Lona have?
Lona has two extra points.

Question 5.
When is a player considered to be out?
A player who goes out of the boundary during the play shall be considered ‘out’. If an opponent goes out of the boundry and catches the raider, the raider shall not be considered ‘out’ but all the players catching shall be ‘out’.

Question 6.
How many time-outs can be taken in Kabaddi?
Two time-outs can be taken in Kabaddi. The duration of each time out is of 30 seconds.

Question 7.
How is the game of Kabaddi Match decided?
Any team which gets more points shall be winner. In case of draw 5 extra minutes will be given until the match is decided.

Question 8.
Mention the number of officials conducting the game of Kabaddi?

1. One referee
2. Two umpires
3. Two lines-men
4. One scorer.

Question 9.
Describe the main fouls in the Kabaddi game?

1. To hold the raider with help of leg-scissors.
2. Outside coaching is not allowed,
3. To catch by hair intentionally is foul.
4. To try to stifle a raider by shutting his mouth or throttling him.
5. Using violent tackling by one player against the other.

Question 10.
Mention the new amendment in the game of Kabaddi?
In the game of kabaddi one metre Bonus line is added from the bonus line.

Question 11.
What do you understand by a Bonus for raider?
When a raider comes after having crossed bonus line he gets one point.

Question 1.
What is the total number of players in Badminton?
There are two types of Badminton game. Singles and Doubles. In singles there are two players out of them one plays the game and one is a substitute. In doubles there are three players out of them two play and one is a substitute.

Question 2.
Badminton is of two types, Singles and Doubles, For singles the length and beadth is 44′ × 17′. For doubles the length and breadth is 44′ × 20′.

Question 3.
How does the game of badminton start?
The two teams shall toss before the play starts. The toss winning team shall have the option of:
(I) Serving First
(II) Choosing Sides.

Question 4.
How many points does the game of Badminton have?
Men’s doubles and singles games consist of 7.

Question 5.
In how many parts the Badminton court can be divided?
We can divide Badminton court into two parts. Right court and left court.

Question 6.
Mention the length and breadth of the side gallery of the Badmintion Court?
The side and back gallery shall be of 2$$\frac{1}{2}$$, and 1$$\frac{1}{2}$$, respectively.

Question 7.
Mention the weight of the shuttle?
The weight of the shuttle is from 73 to 85 grams.

Question 8.
Discuss the main rules of the doubles game of Badminton?
Doubles:
In the game, there are two players on each side. After having been decided which side is to deliver the service first, the player in the right hand service court of that side shall start the game. He shall serve to the opposing player in the right service court. This matter is decided by the toss winners, and the other matters by the losing one. It is decided before hand whether the game shall have 15 points or 21.

If the opponent returns the shuttle before it touches the ground to the player who started the game, he shall again return it to the latter. In this way, the play shall continue until the foul is made or the shuttle falls down on the ground. In case the service is not returned or the foul is made by the opposing side, the player doing the service shall score one point.

The members of the team delivering the service shall change their service court. Now the player doing the service shall be in the left hand service court and shall serve to the player of the opposing team in the left hand service court. In the beginning of each game, each team shall deliver the service from the right hand service court.

Question 9.
Write the main rules of the single game of Badminton?
Singles:
All the above-mentioned rules shall be applicable to singles games but

(i) the player serves from, and receives service in his respective right hand service court. When the player who serves is at 0 or there is an even number of points in the game, the service is always deliverd from the right hand service court. In case of odd numbers, the service is delivered from the left hand service court.

(ii) Both the players change service courts after each has scored 1 point.

(iii) The ladies single game consists of 11 points. When the score is 9-all, the player who first reaches 9 can set the game to 3 points. In case of the score is 10-all, the game is set to 2 points.

Question 10.
Describe the main Faults of the game of Badminton?
Faults:
In case a fault is committed by a player of the playing side, the player who delivers the service shall be “out”. If the fault is committed by an opponent, the playing side gets one point. It shall be considered a fault:

(a) When the struck or served shuttle is higher than the server’s waist or it is struck by the shaft of the racket higher than the server’s hand holding the racket.

(b) When in serving, the shuttle falls into the wrong service court or falls short of the short service line or beyond the long service line or outside the side boundary line.

(c) When serving, the player’s feet are not in the service court.

(d) When before or during service any player intentionally obstructs his opponents.

(e) When in service, the shuttle falls outside the boundary of the court, passes through under the net, fails to pass the net, or touches the person or dress of a player.

(f) If the shuttle is struck before it crosses the striker side of the net.

(g) When the shuttle is in play, a player touches the net or its supports with his body, racket or dress.

(h) When the shuttle is held on the racket, a player strikes it twice in succession or it is struck twice in succession by the player first and then by his partner.

(i) The opponent shall be reckoned as ready if in play he returns the shuttle or tries to hit it, whether he is in or outside the boundary.

(j) When a player obstructs an opponent.

Wrestling – Free Style And Greeco Roman

Question 1.
Mention the duration of the Wrestling?
The duration of Wrestling is 5 minutes.

Question 2.
Describe the length and breadth of the Wrestling Mat?
The size of the Wrestling Mat should be 9 × 9 metres. The size of the mat of Olympic and World Championship is 9 × 9 metres.

Question 3.
How many times can a referee warns a wrestler?
If any referee warns a wrestler, thrice wrestler will be considered the loser.

Question 4.
How is the score made in Wrestling?
Score
(a) One point,

• To a player who throws a rival on the mat and maintains control over him,
• to that player who rises from beneath and maintains his hold on his opponent,
• to a player who makes a good grasp and does not allow his opponent’s head and shoulder to touch the mat,
• for one precaution the opponent gets one point.

(b) Two Points,

• to that player who keeps good hold on his opponent and maintains his hold on him for some time,
• to that player whose opponent immediately falls or falteringly falls.

(c) Three Points,

• to a player who keeps his opponent in danger (when shoulders make an angle of less than 90° from the mat) for five seconds,
• bridge position for three seconds or fall takes five seconds.

Question 5.
How is the victory or defeat decided in Wrestling?
When there is a difference of one point in the score of the opposite players, the bout ends in a draw. Again, if Tio contestant scores any point, or the points are equal, the match ends iii a draw. If the difference is of more than one point, a player with more points is declared the winner.

Question 6.
Describe the officials who conduct the Wrestling?
There are three officials in all types of Wrestling bouts:

1. Mat chairman
2. Referee
3. Judge.

No official can be changed during the bout.

Question 7.
Discuss the main rules of weighing of the competitors?

1. Weighing of competitors shall begin two to four hours before the Wrestling competition begins.
2. The competitors shall be weighed without clothes. They shall be medically examined by a doctor before they are weighed. The doctor will remove any player suffering from any contagious disease.
3. Each contestant can participate in Wrestling with a player belonging to his weight-group.
4. The competitors should be in a prefect physical condition. Their nails should be well pared. They shall be checked at the time of medical examination.
5. Weighing shall start at beast two hours before the competition and must conclude an hour before the first wrestling bout.

Question 8.
Mention the foul holds in Wrestling?
Foul-holds:
The following fouls are taken into consideration:

1. Pulling of hair, ears, dress, private organs etc.
2. Twisting of fingers, grasping of the throat and other holds which may be life-endangering.
3. Holding in such a’ manner as may put the opponents’s life in danger, or may hurt any of his body part, or cause him pain so that the opponent helplessly leaves the bout.
4. Treading on the feet of the rival.
5. Touching the face of the opponent (from the eye-brows to the chin)
6. Grasping the opponent by throat.
7. Lifting the rival when he is in bridge position, and then throwing him on the mat.
8. Breaking the bridge by giving a push from the head.
9. Twisting the opponent’s arm at above 90° angle.
10. Grasping the opponent’s head with both hands.
11. Thrusting the elbow or knee into the abdomen or stomach of the rival.
12. Turning the opponent’s arm to the back and pressing it.
13. Grasping the opponent’s head in any manner.
14. Applying leg-scissors on the body or head.
15. Holding on to the mat.
16. Talking to each other and making dangerous assault.

Gymnastics

Question 1.
What type of implements are required for Gymnastics?
We need the following implements:

For Men and Boys

1. Parallel Bar (compulsory and optional)
2. Vaulting Horse compulsory and optional
3. Ground Gymnastic compulsory and optional
4. Horizontal Bar optional and compulsory.

For Women and Girls

1. Beam Balance compulsory and optional
2. Ground Gymnastic compulsory and optional
3. Vaulting Horse optional.

Question 2.
How many players take part in Gymnastics?
There are eight players in Gymnastics, out of the six players participate in competition and two are substitutes.

Question 3.
How are points awarded in Gymnastics?
For each gymnastic exercise, there are points from 0 to 10, and each point is sub-divided into 10 parts. If the panel of the judges is of five members, the minimum and maximum points are not considered, and an average of mid three points is taken. If the panel is composed of three judges, the marks of three are taken for average.

Question 4.
Is the decision of the Jury final?
The decision of the Jury is final. Participants cannot protest against their decision.

Question 5.
If a contestant in Gymnastics is ill, for how long can he be awaited for?
If any contestant in Gymnastics falls ill, officials have to wait for him for thirty minutes.

Question 6.
How many players can be taken for team championship?
For team championship six best Gymnasts shall be considered.

Swimming

Question 1.
How many types of swimming competitions are there?
Following types of swimming competition are held:

For Boys:

1. Free style – 100, 200, 400, 800, 1500 m.
2. Back Stroke – 100, 200 m.
3. Breast Stroke – 100, 200 m.
4. Butterfly Stroke – 100 m.
5. Relay – 4 × 100 metre free style.
6. 4 × 100 metre Medley (Breast, Back, Butterfly, Free Style)

For Girls :

1. Free Style – 100, 200 and 400 m.
2. Back Stroke – 100 m.
3. Breast Stroke – 100 m.
4. Butterfly Stroke – 100 m.
5. Relay – 4 × 100 metre free style.
6. 4 × 100 metre Medley (Breast, Back Stroke)

Question 2.
How Heats and Finals in swimming competitions are organised?
Heats and Finals in Swimming Competitions:
Seeding of Heats and Finals. The heats in all semi-finals and final swimming competitions shall be seeded as follows:

(1) Trial Hit

(1) The name, the order of time and the competitive time of all entrants are recorded on the admission form which is, then, sent to the competition committee. The competitor who does not get his or her time recorded in the form is listed at the bottom of the list. If there are more than one such competitors, their positions are decided by lots.

(2) The fastest swimmer or team is placed in the last heat, the next to him/it is placed in the last but one heat, and so on. In this way, all the swimmers or teams are fixed in various heats.

(3) When the lanes are in odd numbers, the fastest swimmers or team is placed in the central lane ; in case there are 6 or 5 lanes, the fastest swimmer or team is placed in third or fourth lane. The next to him/it in speed is placed to the right of the fastest swimmer/ team, and in this way, the other swimmers/teams are placed right or left according to their timing. The lane-position for the swimmers with equal timing is decided by lots.

(ii) Finals:
The lanes are determined in accordance with the above – mentioned rule 3 where the starting heats are not required. Where the starting heats have already been over, the lanes are determined according to Rule No. 3.

Question 3.
Mention the officials appointed to conduct swimming competitions?
Officials for Olympic and International Swimming Competitions and other Swimming Competitions:

1. Referee-1
2. Starter-1
3. Chief Time Keeper-1
4. Time Keppers-3 per lane
5. Chief Judge-1
6. Finishing Judges-3 per lane
7. Inspectors of Turns-1
8. Announcer-1 each at both ends
9. Judges of Strokes-2
10. Recorder-1
11. Clerk of the House-1

For other competitions, the following minimum officials shall be as under:

1. Referee-1
2. Starter-1
3. Time Keepers-1 per lane
4. Finishing Judges-1 per lane
5. Inspectors of Turns and strokes-1 per every two lanes
6. Recorder-1

Question 4.
What precautions should we take in swimming?
We must take following precautions in swimming:

1. We should come out from the water when the water enters our nose or mouth.
2. Inhale yourself according to your capacity.
3. When learning how to swim, do not go in deep water.
4. Shout at the time of drowning.
5. Don’t make noise while swimming.

Question 5.
How the points are awarded in swimming competition?
The points are awarded by the following method. First, Second and Third position holders get 5-3-1 points respectively and in Relay races 16-6-2 points are awarded to first, second and third position holders.

Question 6.
Mention the main rules of swimming?
Rules For Swimming:

1. The swimmer who obstructs any other swimmer during the swim shall be disqualified.
2. If a foul endangers the chance of success of a swimmer, the judges shall have the right to allow him to compete in the next round. If a foul occurs in the finals, the referee can allow him to swim again.
3. On return a competitor shall touch the end of the pool or end of the track with one or both hands. Diving from the bottom of the pool is not allowed.
4. A swimmer who stands on the both shall not be declared disqualified, but he shall not move.
5. Only the swimmer who covers the entire course shall be declared the winner.
6. In relay race, the competitor whose feet have lost touch with the starting block before his or her partner, going ahead of him or her touches.

Question 1.
How many players take part in a Basket-Ball Game?
There are twelve players in a Basket-ball game. Out of which 5 are taking part and seven are the substitutes.

Question 2.
Basket-Ball court is 28 metres in length and 15 metres in breadth.

Question 3.
What is the duration of a Basket-Ball Game? How you will decide the match in case of draw?
The duration of the Basket-ball game is 10-2-10-10-10-2-10. At the time when match ended in draw extra 5-2-5 minutes are given, in case again it remains draw, extra 5-5 minutes are given without rest, after five minutes sides of basket-ball court are changed. This duration will be given till the match is decided.

Question 4.
How the Basket-Ball match is decided?
The Basket-Ball match is decided in the way either team gets more points will be considered winner.

Question 5.
How many fouls are there in Basket-Ball Game?
There are five fouls in Basket-Ball game. For examples:

1. Personal foul.
2. Technical foul.
3. Double foul.
4. Multiple foul.
5. Intentional foul.

Question 6.
After committing, how many fouls a player can be debarred from further play?
When a player has committed five fouls, he is not allowed to play further.

Question 7.
How many time-outs are there in Basket-Ball game? Mention the duration of these time-outs?
In Basket-Ball game two time-outs are there before interval for each team and two after the interval each team can take. The duration of time outs is one minute.

Question 8.
How many players can be substituted in game of Basket-Ball? How much time is consumed?
In Basket-Ball game at any time, players can be substituted on the condition that the substituting team has a side throw and duration of the substitution is twenty seconds.

Question 9.
What is the weight of Basket-Ball? Also tell its diameter?
The weight of Basket-ball is from 600 to 650 grams and its diameter from 75 to 78 cm.

Question 10.
What is the distance of poles outside from the Basket-Ball ground?
The distance of pole from the end line of the court is one metre.

Question 11.
When the basket is made directly a player gets two points. If it is made from free throw then there is one point. If the basket is made outside the shooting area, then there will be three points.

Question 12.
What is foul rule?
If any team commits seven fouls in any half, the opponents get two free throws after each foul.

Question 13.
What is Eight Second rule?
According to eight second rule a team is allowed only eight seconds to bring the ball in front court (opponent’s court). The same team cannot come back from front court.

Question 14.
What is three seconds rule?
When a player stays more than three seconds in opponent restricted area, three seconds is given and opponents are awarded a throw in.

Question 15.
What do you understand about twenty six seconds rule?
When a team has the control of the ball, and don’t try for score within 26 seconds then twenty six second rule is applied and opponents are awarded a throw-in. This opportunity seldom comes in the game.

Question 16.
How many officials are there to officiate the Basket-Ball game?
There are following officials in a Basket-Ball game:

1. Referee – 1
2. Umpire – 1
3. Scorer – 1
4. Time Kepper – 1
5. 30 Second Operators – 1

Question 17.
What is the length of Basket-Ball net?
The length of the Basket-Ball net is 40 cm.

Athletics

Question 1.
In how many categories can we divide Athletics?
We can divide athletics into two categories:

1. Track events – It includes all races.
2. Field events – It includes all jumps and throws.

Question 2.
In how many events can Athletics be divided?

1. Races: 100, 200, 400, 800, 1500, 5000, 10,000 metre Races.
2. 4 × 100, 4 × 400 metre relay races.
3. Throws: Discus throw, Hammer throw, Shot put, Javelin Throw.
4. Jumps: High Jump, Long Jump, Tripple Jump, Pole Vault.

Question 3.
What do you mean by sprints?
Sprints are those races in which sprinters run at full speed for a short distances. These are 100, 200, 400, 4 × 100, 4 × 400 metre; relay races.

Question 4.
What are the middle distance races?
Middle distance races are those races in which sprinters can run fast and are able to maintain their speed to cover the distance. These races are 800, 1500 metre.

Question 5.
What are the Relay Races?
Relay Races are Team Races in which each team member runs an equal distance. In short relay races sprinters run at full speed as in sprint races. A team consists of four members and a baton is exchanged during races.

Question 6.
What are the main rules of Races?
The main rules of the races are as under:
1. Sprints run in 4′ lanes so that there is no hindrance for each athlete.

2. Lanes are decided by lots.

3. On hearing ‘On your Mark’ from the starter the sprinter take their place behind the starting line at ‘On Set’ sprinters get ready and after the pistol is fired, the sprinters start running. If any sprinter take his start before the gun is fired, the starter cancels that start and the concerned sprinter is warned. If he repeats the samemistake, he is debarred from taking part in the race.

Question 7.
What are the different rules of throws?
Rules of the throws:

1. Shot put, Discus and Hammer are thrown from the circle.
2. Before or after the throw no part of the body of the thrower should not touch the ground outside the circle.
3. After the throw, thrower should come out from the half back of the circle ; coming out from the front part of the circle is considered a foul.
4. All the throws will be valid if they fall within the restricted area.
5. If the participants are more than eight, they will get tnree chances each. Those athletes who are ahead in throws are selected and again given three chances. An athlete who covers the maximum distance is declared a winner.
6. In throw events once we take the implements inside the circle, we cannot throw it again at the back.
7. In Shot put, Hammer and Discus throws, it is necessary that these should fall within 40 degree lines of the circle.
8. Every throw is measured from the nearest point of landing considering a straight line from the outside of the circle.
9. Fingers are not valid for measuring the distance.
10. Thrower cannot leave his circle while his throw has touched the floor.

Question 8.
How are the points awarded selecting the champion in the races?
In races points are awarded as under :

1. First Position = 5
2. Second Position = 3
3. Third Position = 1

If there are Relay Races then the points are awarded as follows:

1. First Position = 10
2. Second Position = 6
3. Third Position = 2

Question 9.
What are the degrees of angles in Shotput, Discus and Hammer throw?
In Shotput, Discus and Hammer throw the degree of circle is 40°.

Question 10.
What is the breadth of lane of 100, 200, 400 metre races?
The breadth of lane in these races is 1.25 metre or 4′.1″.

Question 11.
What is a standard track?
That Track is known as standard track which consists of Eight lanes, but in general six lane tracks are also used.

Question 12.
How is the start taken?
The starts is taken as under

Gun or Pistol Fire.

Question 13.
How many races are included in track events?
100, 200, 400, 800, 1500, 5000, 10,000 metre races are included in track events.

Question 14.
Which are the tips that the athletes running 100,200 and 400 metre races should keep in mind?
The following are some important tips that such athletes should keep in mind:

1. They should breathe normally.
2. When ordered to get set, they should hold their breath and should start running when they hear the gun shot.
3. They must not stop on sit after they finish their race.
4. They should be conscious about their position, so that they can run the first a few steps in a straight line.
5. To be confident about the start, they must practise a couple of starts slowly before the event.
6. Each time before they take the start, they must run for 30 or 40 metres.
7. They must practise at least 10 starts everyday.

Question 15.
How many ‘foul starts’ lead to the disqualification of the athlete for the race?
Two foul starts in races and 3 such starts in tholon and decatholon make an athlete ineligible to take part in that event.

Question 16.
Describe the rules for the athletes of track events?
The following tare the rules for the athletes of track events:

1. They should wear a clear outfit which does not hinder or obstract their movement.
2. They can run either wearing spikes or base footed.
3. An athlete is disqualified if he obstructs a fellow athlete or hinders his progress.
4. Every athlete wears his number clearly at the back and the front.
5. The athlete must stick to their allotted lanes throughout the race.
6. If an athlete delibrately leaves his lane, he is disqualified.
7. The jugdes can accommodate a player appropriately if both track and field events start simultaneously.
8. The athletes must not use banned drugs and intoxicants. If any athlete is found using such a substance, he is disqualified.
9. The start of 800 metres race is announced in native language “On Your Mark” and the whistle is blown to start the race.
10. The athlete shouldn’t touch the ground or the starting-line when “On Your Mark” has been announced.
11. An athlete, who makes two foul starts, is disqualified from the race.
12. The winner of a race is decided at the ‘finishing line’. The athlete, who touches the line first by any part of his body, is declared the winner.
13. If in a hurdles race the referee thinks that a particular athlete delibrately throws a hurdle down by his hand or foot he can duly disqualify that athlete.
14. If there are a large number of athletes in a ‘throw’ event, the referee sets a qualifying mark and gives six chances to each athlete.

Question 17.
Which are the different hurdles races? Describe briefly?
The following are the hurdles races:

1. 110 Metres hurdles
2. 200 Metres hurdles
3. 400 Metres hurdles.

1. The 110 Metres Hurdles:
There are ten hurdles in this race. The first hurdle is placed at 10.72 metres and the rest are placed at a distance of 9.14 metres except the last one which is placed at a distance of 14.02 metres. The height of the hurdles for boys is 1.06 metres which it is 89 cms. in 100 metres hurdles for senior girls and 76 cms. for junior girls.

2. 200 Metres Hurdles:
There are 10 hurdles in this race also. But the first hurdle is placed at 18.29 metres from the starting line and the last one is at a distance of 17.10 metres.

3. 400 Metres Hurdles:
In this race also there are 10 hurdles. The first hurdle is placed at 45 metres from the starting line, the remaining hurdles are at a distance of 35 metres and the last one, at 40 metres.

Question 18.
Write the measurements of the circles for Shotput, Hammer Throw and the Discus Throw?
1. Shot put
2. 135 metres

2. Hammer throw

3.135 metres
3. Discus throw2.50 metres.

Question 19.
Describe the events on pentatholon and the Decatholon:
(a) The following 5 events are included in pentatholon:

1. Long Jump
2. Javelin Throw
3. 200 Metre race
4. Discuss Throw
5. 100 Metres Hurdles Race

(b) The following 10 events make up the decatholon:

1. 100 Metres Race
2. Long Jump
3. Shot put
4. High Jump
5. Four hundred Metres Race
6. 110 Metres Hurdles Race
7. Discus Throw
8. Pole Vault
9. Javelin Throw
10. 1500 Metres Race

Question 20.
Describe the weight and ‘Length of Javelin’ for boys and girls?
The weight of the Javelin is 800 gms. for boys and between 600 and 625 gms. for girls. The length of the Javelin for boys is between 2.60 and 2.70 metres where the same for girls is between 2.20 and 2.30 metres.

Question 21.
What is the weight of the shot for hoys and girls?
The weight of the shot for boys is 6 kg. and for girls it is 4 kg.

Table Tennis

Question 1.
Describe the length and width of the table in Table Tennis?
The length of table of Table Tennis is 27. 4 cm. and breadth 15.25 cm.

Question 2.
How many types of games of Table Tennis is?
I. Singles
II. Doubles.

Question 3.
Mention the number of players who take part in Table Tennis game?
In singles there are two players, out of one actually plays the game and other is a substitute. In doubles there are three players, out of whom one is a substitute.

Question 4.
How is the game of Table Tennis started?
A player who wins the toss decides for the service and loser for the side of the table.

Question 5.
Mention the length and height of the net of Table Tennis, game?
The net is 183 cms. in length. Its upper part is at the height of 15.25 cms. from the playing surface.

Question 6.
Mention the weight and circumference of the Table Tennis ball?
The weight of Table Tennis ball is not less than 2.40 gm. and not more than 2.53 gm. Its diameter is not more than 38.2 mm, and not less than 37.2 mm.

Question 7.
Describe about the Racket of TableTennis game?
Racket can be of any type of any weight but its surface must be of dark colour.

Question 8.
How shall we judge the correctness of the Table Tennis ball?
When the Table Tennis ball is thrown downward from the height of 3.05 metres; it should bounce not less than 22 cms. and not more the 25 cms.

Question 9.
How many points are there in a game of Table Tennis?
A player or pair who scores first 21 points shall win the game. If both the players or pairs score 20 points, then that player or pair shall be winner who scores 2 point before the other player or pair.

Question 10.
How are points scored in the game of Table Tennis and how is the game won?
A player shall lose a point in case:

1. He fails to deliver good service.
2. He fails to deliver good return when his opponent has mad good service or return.
3. He or his racket touches the net when the ball is in play.
4. His free hand touches the playing surface when the ball is in play.
5. He returns the ball with volley.
6. In doubles, he strikes the ball out of turn.

Cricket

Question 1.
How many players are there in a cricket Team?
There are eleven players who actually play the game of cricket and five are substitutes.

Question 2.
Write the weight and diameter of a cricket ball?
The weight of the cricket ball is from 155.9 Grams,(5 $$\frac{1}{2}$$ ounces) to 163 grams (5 $$\frac{3}{4}$$ ounce) and its diameter is from 22.4 cm (8 $$\frac{13}{16}$$“) to 22.9 cm. (9”).

Question 3.
Write the number of officials who officiate in the cricket match?
Umpires = 2. Scorers = 2.

Question 4.
Tell the length and breadth of a cricket bat?
The length of a cricket bat is 96.5 cms. and breadth 10.8 ms.

Question 5.
Write the distance of cricket stumps from one another?
20.21 metres or 22 yards.

Question 6.
What do you understand by dead ball in cricket?

1. when the bowler or wicket keeper holds the ball properly.
2. when the ball reaches the boundry line or bounces outside the boundry.
3. when the ball, without being played, lodges in the dress of a batsman or a bowler.
4. when a batsman is out.
5. if the umpire decides to stop the game after the bowler gets back the ball.
6. On the call of “over” or ‘time’ by the umpire.

Question 7.
What is an ‘over’ in a cricket?
In each over the ball is bowled six times, no ball and wide ball are not reckoned in an over. The number of extra balls bowled in an over shall be equal to the number of “no balls” in that over.If the umpire fail to remember the number of balls in over, the over considered by the umpire shall not be counted.

Question 8.
What do you understand by the following?

1. No ball
2. Wide ball
3. Bye and leg bye
4. Out of his Ground
5. Batsman’s Retirement
6. Bowled
7. Catch
8. Handle the ball
9. Hit the ball twice
10. Wicket is down or Hit wicked
11. LBW (Leg Before Wicket)
12. Obstructing the field
13. Stumped
14. Run out
15. Wicket-keeper
16. Fielder

No Ball. While playing the ball if the front foot of the bowler goes ahead of the batting crease or cuts the returning crease, the umpire declares No Ball. After hitting the ball the batsman can make as many runs as possible. The runs made in this way will be added to the score. If no run has been made, only one run will be added to the score. By spreading one of his arms the umpire gives the signal of no ball.

Wide Ball:
The umpire declares a wide ball if the bowler bowls the ball high over or wide the wicket which, in the opinion of the umpire, is out of the reach of the batsman. The runs made during the wide ball are reckoned in the wide ball. If no run is attemped, it is reckoned one run. The umpire gives the signal of wide ball by spreading his both arms straight.

Bye and Leg-bye:
The umpire shall declare ‘bye’ if the properly bowled ball passes the batsman (striker), without touching his bat or body and the run is obtained. But it should not be no ball or wide ball. But if the ball touches any part of the striker’s body except his hands which hold the bat and any run is got, the umpire shall declare “leg-bye”.

Out of his Grond:
A batsman shall be reckoned to be out of his ground until some part of his bat in hand or of his person is grounded behind the ground of popping crease.

Batsman’s Retirement:
A batsman owing to illness or injury may retire at any time. He may bat but he will have to seek the permission of the captain of the opposing team to know his number of batting.

Bowled:
If the wicket is bowled down, the striker (batsman) is said to be bowled out, even if the ball has touched first his body or foot.

Catch:
If the ball from the stroke of a bat or of the hand holding the bat (not the wrist) is caught by a fields man before it touches the ground, the batsman is “caught out”. At the time of a catch both the feet of the fields man should be on the ground of the playfield. If the fieldman catches the ball out of the boundary line, the batsman is not reckoned to be out, but is awarded 6 runs. If the ball lodges in the pads of the wicket-keeper, the batsman shall be reckoned to be “caught out”.

Handle the Ball:
During play, if the batsmen touches the ball with his hand he shall be reckoned to be out – “handle the ball out”.

Hit the Ball Twice:
If the ball is struck or stopped by any part of the batsman’s body after it has been hit, and if the batsman deliberately strikes it again, he shall be out” The ball can be hit twice only to defend the wicket but the condition is that it must have been done to defend the wicket. If any run is made in this process, it is not counted.

Wicket is Down or Hit Wicket. If during the play, the batsman hits down his wicket with any parts of the bat or body, it is called “hit wicket out”. If the wicket falls down as a result of the fall of his cap or hat or any broken part of his bat, even then he shall be reckoned to be “hit wicket out”.

L.B.W. (Leg Before Wicket). The batsman is considered to be “L.B.W. out” when he tries to obstruct the ball with any part of his body before touching the ball with his bat, and in the opinion of the umpire, the ball and wicket are in a straight line. If the batsman had not obstructed the ball with any part of his body, the ball would have straight hit the wicket.

Obstructing the field:
If a batsman deliberately obstructs a fieldsman from catching the ball, he can be out “obstructing the field”.

Stumped:
A batsman is out of his ground if his bat in hand or his foot is not on the ground behind the supposed popping crease. The batsman is considered to be out stumped when the ball is not “no ball” and is bowled and the batsman goes out of his ground otherwise than attempting a run, and the wicket-keeper outstumps the wicket (removes the stumps placed over the wickets).

Run Out:
The batsman is run out when the ball is in play, the batsman goes out of his ground to score a run, and his wicket is put down by the opposite side. If batsman cross each other, that batsman will be considered to be “run out” who is running to the fallen wicket.

Wicket-keeper:
The wicket-keeper shall always remain behind the wickets untill a ball delivered by a bowler touches the bat or the body of the striker or passes the wicket or the batsman is “out”. He cannot catch the ball.

Fielders:
The fieldsman can stop the ball with any part of his body. He is not allowed to stop the ball with his cap. ff he does so, its penalty shall be four runs. In case no run has been made, four runs shall be added.

Question 9.
What do you understand by the following:

1. Mendatory over
2. One-day match.

Mandatory over:
On the last day of the match, one hour before the close of the match, the umpire signals about the mandatory over. After this, a game of 20 over is played. 6 Balls are bowled in an over. If it seems the match would be a draw, the game can be ended before the completion of these overs.

One-day Match:
There is a one-day national and international match, in which both the teams play in 40-40 or 50-50 overs. The team which scores more runs becomes the winner.

## Dumbbell Game Rules – PSEB 10th Class Physical Education

Punjab State Board PSEB 10th Class Physical Education Book Solutions Dumbbell Game Rules.

## Dumbbell Game Rules – PSEB 10th Class Physical Education

Question 1.
What are Dumbbells? Write about its types.
Dumbbell:
Dumbbell is an ancient Indian method of exercise, which can be performed indoor or outdoor.
Dumbbell is of two types-
(1) Iron Dumbbell
(2) Wooden Dumbbell: The dumbbell is very thick and heavy and in the middle, it is very thin. Hold the handle and struck them with each other, so the voice 1 may be produced. In this exercise position one, position two, position three and positions are performed.

2. Body position while doing dumbbell:
The ankle should close and the finger should be open, knee and leg should be straight. The shoulder keeping backward and chest should be straight’ while doing, dumbbell from rest position to attention position and attention to rest position catch the dumbbell in both hands. The leader command the attention position, on the direction of the leader, student acquire the attention position, while folding the dumbbell v both hands and raising the hand upward.

Bend the dumbbell towards the elbow and bring the dumbbell from left hand to right hand. When the dumbbell meet each other, the noise is created, after this the leader in other vishram position. Student raise his right hand and keeping the dumbbell near the earth and make the noise. They will bring both dumbbell at the back and make the noise together. After this, on order of attention, the student should bend the elbow and strike the dumbbell with each other.

In this position, acquire the attention position. The ankle should be meet each other and finger should be spread out. In this way, noise created by striking each other. Second position is changed from first position, keeping both the hand straight in front of the body.

The palm should be pointed towards the earth, in the position dumbbell strick again. After coming third position is changed. From third position we gained first position. In this position, the palm of the hand should be upward, bring the hand near the chin and strike dumbbell each other and remain the attention position.

The exercise should be performed by counting sixteen. In exercise, there are four positions-

1. First Position
2. Second Position
3. Third Position
4. Fourth Position.

1. First Position:
In first position, student will remain in attention position. By folding raise the hand upward and bring the hand near the chin. In this position, palm and the dumbbell strike with each other.

2. Second Position:
In second position, this position is very mentioning. The arm should bring downward from upward and bring the arm backward. In this position, again dumbbell is strike with each other.

3. Third Position:
In third position, hand should be moved, after straight the both hands, the elbow should be near the body, again in this position dumbbell strike.

4. Fourth Position:
In fourth position, student came in attention position and bring the both hands with dumbbell near the body.

## Judo Game Rules – PSEB 10th Class Physical Education

Punjab State Board PSEB 10th Class Physical Education Book Solutions Judo Game Rules.

## Judo Game Rules – PSEB 10th Class Physical Education

Question 1.
Describe the Judo playground, Officials, Costume and Duration of the bout.
Playground:
Judo playground is called ‘Shiajo’. It is a square platform. Its each side is 30 feet. It is at some height from the ground. It is covered with 50 mat pieces of canvas. Each mat piece is 3 x 6 in size.

Officials:
Normally, three officials conduct Judo. One of them is a referee and the other two are judges. The bout is conducted by the referee whose decision is final. No appeal can be made against his decision. Keeping himself in the playground, the referee keeps a watch on the performance of the players.

Costume:
The Judo player’s dress is known as ‘Judogi’. In case ‘Judogi’ is not available, a player can wear a dress the belt of which is so long as to cover the body twice. After a square knot is tied, 3 inch belt on each side is left. The jacket should be so long that it covers the hips after being tied with a belt. The sleeves should be loose. There should be a gap of 114 inches between the cuffs and i sleeves and should hang upto the mid-arm. Trousers used should also be quite loose. The Judo player cannot wear ring, bracelet, etc. because they may injure a player. Finger nails of players should be properly pared.

Duration of the Competition:
The duration of the competition lasts from 3 to 20 mintues. Under speical circumstances this duration of the game may be increased or decreased.

Question 2.
Mention the various rules which players of Judo have to follow during competition.
Rules for Judo Players:

• The nails of the players’ hands and feet should be properly pared.
• The Judo player^ cannot wear rings or bracelet or any other thing which may cause injury to the opponent.

The Start of Judo Play and Various Techniques:
Start of Judo Competition. The Judo competitors should stand at a distance of 12 feet from each other. Their faces should be in front of each other. They salute each other in the standing position. Then the referee begins the bout by uttering the world ‘Hijame’ which means ‘begin’.

Judo Techniques:
The following techniques are adopted in Judo-

• Naga-waja (the technique of throwing)
• Katma-paja (the ground work technique)

These two techniques are taken into account while giving a decision. Normally, the decision is not given more than one ‘Ippon’ (one full point).

Rules:

• After some progress has been made in the throwing technique, the player can unhesitatingly take a lying position, and, thus, become offensive.
• When a player falls while adopting throwing technique or takes offensive, and the rival player falls, even then he can take a lying position.
• In the standing position and after adopting ground-work technique, if the player makes some progress, then he can unhesitatingly take to the lying position and become offensive.
• When one or both the players are outside the contest area, the use of any technique is deemed to be futile and is declared invalid.
• The throwing technique remains valid if the thrower and the maximum body of his opponent remain inside the contest area.

Question 3.
Mention the various Judo weight categories of Judo competition.
JUDO WEIGHT CATEGORIES:

 Men Women Junior up to 50 kg. up to 44 kg. up to 38 kg. up to 55 kg. up to 48 kg. up to 40 kg. up to 60 kg. up to 52 kg. up to 45 kg. up to 65 kg. up to 56 kg. up to 50 kg. up to 71 kg. up to 61 kg. up to 56 kg. up to 78 kg. up to 66 kg. up to 63 kg. up to 86 kg. up to+ 66 kg. up to 71 kg. Up to + 86 Kg. up to+ 71 kg.

MEN = Total of Categories = Eight
WOMEN =Total of Categories = Seven
JUNIOR = Total of Categories = Eight

Important Information about the Judo Game

• Shape of the Judo play ground = Square
• Size of each side = 10 meter
• The dress of the Judo known as = ‘Judogi’
• Judo competition start = ‘Hijame’
• Height of the mat from ground = about one feet, 30 c.m.
• Duration of the bout = 10 to 20 minutes
• Total weight for men = Eight
• Total weight for women = seven
• Total weight for Junior = Eight
• The size of mat to cover platform = 16 x I6m, number 50
• Total area of areana = 14 x 14 m (98) meter
• The size of the each mat = 1×2 meter
• The distance of Judo player = 4 meter
• while standing with opponent
• The Judo competition starts with the referee’s calling the word ‘Hijame’, meaning “Begin”.
• The player cannot wear ring, iron bracelet, etc. The nails of his hands and feet should be properly pared.
• With the referee calling ‘Osaekami-toaketa’, the hold is broken.
• If the judge does not agree with the referee’s decision, he can make suggestion to him. If the referee considers the suggestion sound, he may accept it.
• The duration of the Judo contest lasts from 3 to 20 minutes.
• During the duration of the game, pressing the belly or putting pressure on the head or neck with legs is considered to be a foul.
• If a player refuses to participate in a competition, his rival is declared the winner by fesetcho (winner by default).
• If a players, during the competition, gets hurt because of some fault of his opponnet, he (the injured player) is declare the winner.

## Rhythmic Folk Dance Game Rules – PSEB 10th Class Physical Education

Punjab State Board PSEB 10th Class Physical Education Book Solutions Rhythmic Folk Dance Game Rules.

## Rhythmic Folk Dance Game Rules – PSEB 10th Class Physical Education

Question 1.
Write down the name of main Folk-Dance.
The main Rhythmic Folk Dances are:

• Lezium
• Dumb-bell
• Tipri
• Folk Dance
• Skipping
• Ribbon Dance
• Pole Dance
• Mass P.T.

1. Folk Dance:
It is divided into two parts-
1. Regional Folk Dance
2. Western Folk Dance
(i) Regional Folk Dances are: Gujrati, Tipri, Machhua of Maharashtra, Rajasthani Folk Dance, Kolaham of Tamil, Bangali Folk Dance, Gidha and Bhangara of Punjab.
(ii) Some steps of Western Folk Dance are:

• Do side
• Heel toe step
• Gup
• Polka
• Slide.

2. Lezium:
Lezium consists of a wooden handle of 15″ to 18″ in length with an iron chain fixed at both ends of the wooden handle and a rod of 15 cms (6″) in the middle. The iron chain contains iron plates in each ring which produces rhythmic and jingling sound when the lezium is in use. The weight of the whole apparatus is between 1 % to 2 lbs.

Types of Lezium : Lezium Skand, Aram, Husshyar, Pavitra, Char Awaj, Ek Jagah, Aidi Lagala, Starting position, Do Rukh, Age Shlang, Peeche Shlang.

3. Dumble:
Dumble is an ancient Indian method of exercise, which can be performed indoor or outdoor.
Dumble is of two types-

• Iron Dumble
• Wooden Dumble: The Dumble has very thick and heavy and in the middle it is very thin.

Hold the Handle and struck them with each other so the voice may be produced. In this exercise position one, position two, position three and position are performed.

4. Tipri:
Tipri is a thick wooden stick having 15′ to 18″ in length. The thickness of the wooden stick may be 20 to 25 mm and weight about 100 gm. By holding this tipri in both hands dance is performed. It is of two types:

• Lonely
• In group.

5. Skipping:
It is a cotton rope at least 10 cm in diameter and 3 metres in length. Hold both the ends of the rope and rotate it from forward to backward by touching it to the floor-as soon as it touches the ground jump over it.

The following activities can be performed:

• A pushing jumping forward and backward over a single rope.
• Performed skipping with partner.
• Skipping with coming in and going out.
• Skipping on stunts

## Yogic Exercises or Asanas Game Rules – PSEB 10th Class Physical Education

Punjab State Board PSEB 10th Class Physical Education Book Solutions Yogic Exercises or Asanas Game Rules.

## Yogic Exercises or Asanas Game Rules – PSEB 10th Class Physical Education

Question 1.
Write about the history of Yoga.
History:
The history of Yoga is indeed very old. Nothing can be said firmly about the origin of Yoga. Only it can be said that Yoga was originated in India. The available evidences show that history of Yoga is related to Indus Valley Civilization. At that time people used to do Yoga. On the basis of secondary sources it can be concluded that Yoga was originated approximately in 3000 B.C. in India. The first book on Yoga was written by Patanjali in 147 B.C. Infact, Yoga is derived from a Sanskriti word “Yuj” which means union of soul.

Nowadays, Yoga has become very popular throughout the world. The present age can be said the age of stress, tension, and anxiety. So, most of the persons have not been leading a happy and fruitful! life. In western countries, Yoga has become a way of life. It has a vital significance in the life of human beings.

Question 2.
Which important points should be kept in mind while doing yogasanas.

• The ground should be even for doing Yogic exercises. Yogic asanas should be performed on a ‘dari’ or blanket on the ground.
• The place for Yogic asanas should be peaceful, airy and clean.
• Breathing should be normal, and mind should be at peace while doing Yog Asanas.
• Yog Asanas should be performed with concentration of mind at least four hours after taking meals.
• The exercises should be done slowly and with ease, and the pace of the exercises should be increased slowly.
• The Yogic practice should be done under the care of an expert.
• One should get relaxed by Shavasana in between two Yogic Asanas.
• The body should be covered with minimum clothes such as loin cloth, nickar, banyan etc. and balanced food should be taken.

The following exercises have been included in the syllabus prescribed by the Board. Daily practice of these exercises helps a layman keep good health:

• Tarasana
• Ardh Chandrasana
• Bhujangasana
• Shalabhasana
• Dhanurasana
• Ardhmatseyendrasana
• Paschimotanasana
• Sawastikasana
• Sarvanagasana
• Matasyasana
• Halasana
• Yog Mudra
• Mayurasana
• Uddiyana
• Pamayamanulom vilom
• Sharasana.

Some of the important asanas out of the above-mentioned asanas are described ahead in detail, and others have been described in brief:
1. Tar Asana:
In this asana the trunk is pulled upwards while in the standing position. The position of tar asana is like the Tar tree.
Technique of the Tar Asana-
Stand up, join the heels and toes of both the feet and lift the arms straight upward. Let the fingers of one hand cross those of the other hand. The wrists should be upward and the sight in front. Breathe in fully. Raise the heels and put the whole body weight on toes. Pull the body upwards. After sometime, breathe out and lower the body. Repeat this action 10-15 times.

• It reduces obesity of the body.
• It raises the stature.
• It removes constipation.
• It prevents the diseases of the intestines.
• It serves to cleanse the bowels if it is done after taking cold water everyday.

2. Ardh-chandra Asana:
It involves the same action as is in Tar Asana. In it, the body is bent to side said, and the other side of the trunk is pulled.

3. Bhujangasana: In this asana, one lies down straight and loosens the trunk.

Question 3.
What are the benefits of Bhujang asana.
Technique of Bhujang asana:
It is also called Sarapasana. In it, the position of the body is like that a serpent. In order to perform this asana, lie down on the belly on the ground. Place both hands near the shoulders. Make the legs hard slowly and with the help of wrists raise the chest so much that the body gets completely straightened. Pull in the toes and hang the head slowly backwards. Return gradually to the former position. Repeat this asana 3-5 times.

• Bhujangasana stimulates (increases) the digestive power.
• It helps in getting rid of the diseases of liver and spleen.
• It strengthens the muscles and the vertebral column.
• It removes constipation.
• It helps in making the bulging- out belly go in.
• It strengthens lungs.

1. Shalabh Asana: In this asana, one lies prostrate and the thigh spreads backward.

2. Ardh Masteyendr Asana: In this asana, in sitting position, the trunk is pushed towards the sides.

3. Dhanur Asana: In this asana, one lies prostrate, pulls up the legs and tries to catch dr catches the knee with the help of both hands.

Question 4.
What is the difference between Dhanur Asana and Paschimottan Asana?
Technique of Dhanur Asana:
In this asana the position of the body is like that of a bow. In order to perform this Asana, lie over the belly on the ground, keep the knees bent backwards. Hold the feet near the ankles with the help of both the hands. Breathe in deeply and raise the chest upwards as much as possible. Now make the feet hard so that the body acquires the shape of a bow. Try to remain in this position as long as possible. Breathe out, keep the body loose and return to the former position. Repeat this asana 3-4 times.

Dhanur Asana:

• It reduces the obesity (fatness) of the body.
• It increases the power of digestion.
• It helps in getting rid of rheumatism and urinary diseases.
• It strengthens the stomach and intestine.
• It also strengthens the vertebral column. Muscles become strong and flexible.

1. Paschimottan Asana: In this asana, one holds the thumbs of the feet with fingers and sits in such a way that the trunk goes towards one side.

Position of Paschimottan Asana: In this asana, the whole body is stretched and bent.

Technique of Paschimottan Asana:
Spread both the legs forward and sit on the ground. Hold the thumbs of the feet with both the hands. Breathe out slowly. Try to touch the knees. Breathe in slowly, raise the head upwards and returns to the former position. This asana should be performed 10-15 times.

• This asana provides strength to the thighs.
• It cleanses the blood vessels.
• It helps in getting rid of the various types of diseases of the belly.
• It lessens the excessive fat of the body.
• It removes gas trouble.

2. Padam Asana: In this asana, one sits squatting.
Position of Padam Asana: The position of this asana is that of a lotus.

After having sat in squat position, place your right foot on the left thigh in such a way that the heel of the right foot touches the hip bone of the left thigh. After this, lift up the left foot and in the same way place it on the thigh of the right foot. The vertebral column should be perfectly straight. Stretch the arms on the knees. It becomes very easy to do this asana after a few days practice.

• This asana stimulates the digestive system.
• It is very useful for increasing the concentration of mind.
• Backache disappears.
• One does not become a victim of the diseases of heart and belly.
• It removes urinary troubles.

3. Svastik Asana: In this asana, one places the loose thighs in between the lower legs.

4. Sarvang Asana: In this asana, one stands on one’s shoulders.
Technique of Sarvang Asana: In this asana, the position of the body is like that of Ardh-hal-asana. In order to do this asana, straighten the body and lie on the ground over the back. Place both the hands along the thighs. Lift the feet once and resting the back with the help of wrists, let the elbows rest on the ground. Keep the whole body straight. Let the body weight fall on the shoulders and the neck.
Let the chin touch the neck.

After having remained in this position for sometime, return gradually to the former position. In the initial stage, do the asana for a minute or two. Then the duration of the asana should be increased from 5 to 7 minutes. The persons who cannot do Sheershasana for some reason should do Sarvang Asana.

5. Halasana:
Position-
In doing this asana one lies in the supine position.
Technique:

• Raise both legs and keep head away and lift both feet and bring both legs behind the head.
• Touch the thumb of your feet of the ground.
• Maintain the position as you can.
• Bring your feet at the same place from where you have started to left.

• Hal Asana is very useful for every men and women of every age.
• It is the best asana for the person of heart disease or a person who is suffering from high or low blood pressure.
• It regulates the circulation of blood.
• Removes fat of the body slim the waist and belly.
• It provides flexibility to the backbone.
• It make the body beautiful.
• The face starts glittering like the sun.
• It prevents skin diseases and removes constipation.

6. Garur Asana:
The position of Garur Asana in standing on both feet.
Techniques:

• While standing straight, lift the left leg and encircle the other leg.
• Left thigh will come over right thigh. The part of the lower leg will cover right side of the lower leg.
• Put the body weight on one foot.
• Encircle left arm to the right arm and left. Both palm and come to the position of Namaskar.
• Then bend the left leg and bring the body in sitting position. In this way all nerves of the body will get stretched.
• Again straighten up the body and come to the position of Attention.
• Now change you legs and hands and repeat the same. Garur asana should be performed on each leg from one minute to five minutes.

• It strengthens all parts of the body.
• Body becomes healthy.
• It prevents the diseases of Hernia.
• Legs become strong.
• One feels fresh and light.
• Circulation of blood increases.
• Man remains healthy and away from so many diseases.

7. Searsh Asana:
Technique:

• Put blanket or towel on the floor and sit down on your knees.
• The fingers of both hands should be tightly interlocked put both hands on blanket.
• Put your head between both hands in such a any that thumb of the hand may press back part of your head.
• Bring both legs inside and put your thumb and legs straight upward.
• Lift the feet gradually. Firstly straight one leg and another.
• Try to keep your body in a straight line.
• You can take help of the wall or your team-mates.

• Increases appetite.
• Make a person slim.
• Live and spleen become more active.
• It removes all diseases concerning primary track.
• Piles are cured.
• By doing regular parctice of Searsh Asana, mental diseases are cured.

Precautions:

• When eyes become red, Asana should be stopped.
• On feeling giddiness don’t do Searsh Asana.
• Searsh Asana should sbe stopped while feeling too much air in the ears.
• This asana should not be performed when inhalation becomes difficult.
• When body do not bear the weight.
• On shivering arms and legs.
• While feeling uneasiness, Searsh Asana may not be performed.
• Searsh Asana should be performed all alone.
• Take assistance when you feel necessity.
• Searsh Asana can be performed from one minute to five minutes. More time would be harmful.

8. Vajur Asana:
Position Sitting on legs while keeping his feet behind.
Technique:

• Put on knees under your hip and sit down while facing the feet upper side.
• The thumb of the feet should touch each other.
• Both the knees may touch each other back and waist must be in a straight line.
• Put both hands on the both thigh.
• Breathing may be long.
• Vajur Asana may be performed daily from three minutes to twenty minutes.

• Body becomes more active.
• Removes the fats of the body.
• Body becomes healthy.
• Muscles get strengthened.
• It helps to get rid to Night fall. Vajur Asana
• It removes the pain of feet and legs.
• Mind becomes cool.
• Person becomes care free.
• It cures diabetes.
• It improves digestion.

9. Yog Mudra:
In Yog Mudra, one sits in the position of Padamasana, bends the trunk and rests the head on the ground.

10. Mayur Asana:
In this asana, the body is balanced on the elbows in the horizontal position. The palms are placed on the ground.

11. Uddiyan:
In this asana, one keeps the feet separate, stands and bends the trunk forward. The hands are placed on things. Then one breathes out and copies breathing in, below the ribs.

12. Pranayam :
Anulom Vilom- In this asana, one sits down breathes in for a fixed time, holds the breath with the help of chin and breathes out.
Advantages: This asana cleanses the blood, nerve and mind.

Surya Namaskar has sixteen components but the sun having sixteen phases appears at the time of total annihilation of the universe. Normally, only twelve components of its are practised.

It is the best Yogic exercise. It yields the benefits of asana, mudra and pranayam. The body of the one who practises Surya Namaskar glitters like the sun. It prevents skin diseases. It removes constipation. The spinal cord and waist become flexible. The pregnant women and patients of hernia should not practice it.

14. Shav Asana.
In this asana, one lies down prostrate and loosens the body. In order to perform this asana, lie down straight on the ground over the back and loosen all the parts of the body completely. Gradually, breathe in deeply. The distance between the feet should be 1.5 ft. Keep the wrists of the hands away from the body, facing the sky. Close your eyes, introspect and think as if the body were getting loose. Feel that the body is in a position of rest. This asana should be performed for 3-5 minutes. It should be performed at the start and end of every asana.

Importance:

• Shavasana helps in getting rid of high blood pressure and mental tension.
• It keeps the heart and the brain fresh.
• It removes the fatigue in the body.

## Wrestling-Free Style And Greeco Roman Game Rules – PSEB 10th Class Physical Education

Punjab State Board PSEB 10th Class Physical Education Book Solutions Wrestling-Free Style And Greeco Roman  Game Rules.

## Wrestling-Free Style And Greeco Roman Game Rules – PSEB 10th Class Physical Education

Question 1.
Mention the wrestling weight categories of men, Women and junior.
AGE GROUP:
Above 20 Years-

 Senior Men Senior Women First Group 48-54 K.G. 41-46 KG. Second Group 58 KG. 51 KG. Third Group 63 K.G. 56 KG. Fourth Group 69 K.G. 62 KG. Fifth Group 76 K.G. 68 KG. Sixth Group 85 K.G. 68-75’KG. Seventh Group 97 K.G. Eighth Group 97-130 K.G.

From 17 years to 20 years old:

 Junior Boys Junior Girls First Group 46-49 KG. 40-43 KG. Second Group 52 KG. 46 KG. Third Group 56 KG. 50 KG. Fourth Group 60 KG. 54 KG. Fifth Group 65 K.G. 58 KG. Sixth Group 70 KG. 63 KG. Seventh Group 76 KG. 68 KG. Eighth Group 83 KG. 68-75 KG. Ninth Group 90 KG. Tenth Group 90-115 KG.

From 15 years to 16 years:

 Sub Junior Boys Sub Junior Girls First Group 39-42 K.G. 36-38 KG. Second Group 45 KG. 40 KG. Third Group 48 K.G. 43 KG. Fourth Group 52 K.G. 46 KG. Fifth Group 57 KG. 49 KG. Sixth Group 63 KG. 52 KG. Seventh Group 69 KG 56 KG. Eighth Group 76 KG. 60 KG. Ninth Group 83 KG. 65 KG. Tenth Group 83-95 KG. 65-75 KG.

From 13 years to 14 years old:

 Sub Junior Boys Sub Junior Girls First Group 29-32 KG. 20-30 KG. Second Group 35 KG. 32 KG. Third Group 38 KG. 34 KG. Fourth Group 42 KG. 37 KG. Fifth Group 48 KG. 40 KG. Sixth Group 54 KG. 44 KG. Seventh Group 58 KG. 48 KG. Eighth Group 66 KG. 52 KG. Ninth Group 71 KG 57 KG. Tenth Group 71-85 KG 57-62 KG.

Every participants will take part according to his own body weight.

Question 2.
Discuss the rules of weighing and pairing of competitors.
Rules for Weighing and Pairing of Competitors:
Weighing of the Competitors-

• Weighing of competitors shall begin two to four hours before the wrestling competition begins.
• The competitors shall be weighed without clothes. They shall be medically examined by a doctor before they are weighed. The doctor will remove any player suffering from any contagious disease.
• Each contestant can participate in wrestling with a player belonging to his weight-group.
• The competitors should be in a perfect physical condition. Their nails should be well pared. They shall be checked at the time of medical examination.
• Weighing shall start at least two hours before the competition and must conclude an hour before the first wrestling bout.
• Before the completion of weighing, a contestant may stand any time on the weighing machine for recording his weight, but he should not be out of turn.

Pairing-off by drawing lots:
In each bout all the players shall be included by draw of lots. Those contestants whose lots follow one after the other shall wrestle in the first round. If the wrestler bears odd numbers, the wrestler who scores more marks shall enter the bye of the next round without marking the penalty. The “right to bye can be got only by lot. In making pairs for the second round, the topmost name of the list is paired with the second next to him but this is done in case they have not wrestled before. If, while making pairs, two contestants figure together in the same place, they shall wrestle with each other in the first round.

Question 3.
What type of dress should a wrestler wear? Mention the duration of wrestling bout.
Costume of wrestlers, Mat, Start and Duration of Wrestling.
Stoppage of Wrestling Bout, End of Bout-
Dress:
The wrestlers shall enter the arena in a one-piece jersey, banian or ‘jangia’ (red or blue) beneath which they shall wear a jock strap. They will wear costumes which fit their body very well, and is not loose. They will wear sports shoes firmly closing the anklets. The use of light knee guards is allowed. A contestant shall be closely shaved or with a beard of many months growth.

The contestants cannot use oil or any other greasy substance on their bodies. Their bodies should not be wet with perspiration. The use of rings, bracelets, shoes with buttons and any other such thing which may harm or hurt a player is prohibited. Every contestant should have his own handkerchief.

Mat:
The mat at all international matches should be 9 metres in circle (with a radius of 4.50 m.), and from its other ring a ring of 50 cms. is drawn. This place is marked with red colour. It should be fixed on a platform, 1.10. metre in height. The ends of the mat should have red or blue comers, and there should be a circle of 1 metre in the middle.

Start Of Wrestling Bout And Its Duration:

• The duration of each bout is of 6 minutes. It is divided into two periods of 3 minutes each. A rest of 1 minute is given after the first three minute bout.
• The bout shall continue until a player falls down, otherwise it shall continue for 6 minutes.
• If a player does not»enter the mat after five minutes of call, he shall be considered defeated and turned out of the competition.
• The wrestling bout shall start, interrupt or end on the whistle of the referee.

End of the Bout-
The end of the bout is indicated by the ringing of gong by the time keeper. The referee, too, blows his whittle as a signal for the end of the bout. If the referee does not hear the gong, the Mat chairman interferes immediately and get the bout closed. No act is considered valid in between the sound of gong and the referee’s whistle.

The two contestants stand on either side of referee to receive, the decision. The Mat chairman declares the winner by raising the winner’s colour. Thereafter, the winner’s arm is raised by the referee. If there is a tie, the arms of both players are raised. No contestant shall loosen the straps of his dress before the decision is given.

Question 4.
What are the foul holds in wrestling ?
Foul-holds:
The following fouls are taken into consideration-

• Pulling of hair, ears, dress, private organs, etc.
• Twisting of fingers, grasping of the throat and other holds which may be life-endangering.
• Holding in such a manner as may put the opponent’s life in danger, or may hurt any of his body part, or cause him pain so that the opponent helplessly leaves the bout.
• Treading on the feet of the rival.
• Touching the face of the opponent (from the eye-brows to the chin).
• Grasping the opponent by throat.
• Lifting the rival when he is in bridge position, and then throwing him on the mat.
• Breaking the bridge by giving a push from the head.
• Twisting the opponent’s arm at above 90° angle.
• Grasping the opponent’s head with both hands.
• Thrusting the elbow or knee into the abdomen or stomach of the rival.
• Turning the opponent’s arm to the back the pressing it.
• Grasping the opponent’s head in any manner.
• Applying leg-scissors on the body or head.
• Holding on to the mat.
• Talking to each other and making dangerous assault.
• Cautions:

Precautions may be taken in the following conditions :
(a) Permanent obstacles
(b) Foul holds
(c) Indiscipline at the time of bout
(d) Breach of rules-

• These precautions shall be taken into account along with other fouls of the bout.
• A player may be declared defeated after he has been warned, thrice.
• A player, in case of major offence, may be removed from the bout.

Obstacles:

1. Lying in abdomen position.
2. Going out of the mat knowingly.
3. Holding of both the hands of the opponent so that he may not play.
4. A player may be given warning if he goes out of the mat.

Stoppage of Bout:
A bout may be suspended for five minutes at the most because of a bleeding nose, headlong fall or any acceptable reason. This obstacle in one or two bouts may be of maximum 5 minutes for each contestant.

Question 5.
Describe the officials for the conduct of wrestling. How is victory or defeat decided in wrestling ?
Score:
(a) One Point:

• to a player who throws a rival on the mat and maintains control over him,
• to that player who rises from beneath and maintains his hold on his opponent,
• to a player who makes a good grasp and does not allow his opponent’s head and shoulder to touch the mat,
• for one precaution the opponent gets one point.

Two Points:

• to that player who keeps good hold on his opponent and maintains his hold on him for some time
• to that player whose opponent immediately falls or falteringly falls.

(c) Three Points:

• to a player who keeps his opponent in danger (when shoulders make an angle of less than 90° from the mat) for five seconds,
• bridge position for three seconds or fall takes five seconds.

Decision.
When there is a difference of less than one point in or the score of the opposite players, the match ends in a draw. Again, if no contestant scores any point, or the points are equal, the match ends in a draw. If the difference is more than one point, a player 1 with more points is declared the winner.

Fall:

• For full fall it is sufficient if the shoulder of the wrestler touches that mat.
• The fall shall be considered if the referee raises no objection.
• For proper fall on the edge of the mat the head and shoulders of the contestant shall touch the limits of mat.

Winning by Points:
If there is no foul within six minutes, the decision is made by points. The player scoring higher points shall be the winner.
Rules for Final-

• The final match is played among three wrestlers.
• The players who have scored 6 penalty marks cannot take part in the final match.
• When the three players with less than 6 penalty marks reach the final, the points scored by them are nullified.
• If those players have already competed, the former penalty marks are counted in the final.
• The penalty marks of the contestants in the final must be kept in view.
• If each of the three contestants has already scored 6 points, they will forfeit their points as mentioned above.
• If the three contestants of the final have already scored 6 points each, he shall be awarded the third position and the remaining two shall wrestle for first position.
• The player who scores minimum penalty point in the last three bouts shall be the winner.
• If the penalty points of the finalists are equal, the decision is made keeping in views the following:
• The victory scored on points.
• The number of points being equal.
• The number of fouls.
• In case of tie, the player with minimum warnings is declared the winner.
• If there is still a tie, both the players are declared equal.

Officials:
There are three officials in all types of wrestling matches:

• Mat Chairman
• Referee
• Judge

No official can be changed during the wrestling.

Important Information about the Wrestling-Free Style And Greeco Roman Game

• Shape of the mat of wrestling = Round
• Size of mat = 4.50 m Radius
• Colour of Round = Red
• Height of Mats from platform = 1.10 meter
• Colour of the Corner = Red and Blue
• Duration of Bout = 6 minutes, 2-2-2 minutes (three half)
• Total weight for men = 9
• Total weight for women = 7
• Total weight for Junior = 10
• Officials for wrestling= One mat chairman,Two referees, Three Judges
• Rest after bout =30 seconds
• Undisturb area around the mat = 1.50 meter
• The player who is to play in a wrestling competition should be perfectly healthy. He should not be suffering
from any infectious disease.
• The competitors of wrestling should have well-pared nails. They
• The duration of this game is 6 minutes.
• It is a foul to pull the hair, flesh, ear or private organs of an opposing player in a game of wrestling.
• By raising the colour of the winning team the Head of the match declares the winner.
• The player who has been warned thrice by the referee is considered defeated.
• The competitor cannot wear iron bracelet or ring, etc.
• The player who competes in wrestling should have a cut beard or have a fresh shave.
• No official conducting the game can be changed during the play.

## Marching Game Rules – PSEB 10th Class Physical Education

Punjab State Board PSEB 10th Class Physical Education Book Solutions Marching Game Rules.

## Marching Game Rules – PSEB 10th Class Physical Education

Question 1.
What is marching?
Marching:
1. Attention:
It is very important position. The ankle of the feet should be in line, making the 30° angle should be straight along with body, chest should be normal. Both the arms are attached with side of the body and finger should be little close.

2. The neck should be straight by looking ahead the body. Weight should be on both feet and respiration should be normal.

Stand at Ease:
Stand at ease position move left foot toward, left side at the distance 12″. The weight of the body should be on both legs and drag both the hands behind. His body and right hand would be under the left hand. The thumb of right hand should be under left hand. At ease position, both the hand should be stretched keeping the finger stretched.

Right Dress:
On the command of right dress, all students move ahead with right foot and get the position at the distance of 15″, but a student standing at right will remain standing, student in a first row raise right hand, left shoulders and move towards left. The fingers load others, students would stand to his right hand and other would follow, they would keep at the distance of 30″.

Left Dress: On getting command left dress, all movement will be followed by left hand.

Left Turn:
In this exercise, student will stand in attention position and counting two. On counting one, student will turn left side at the 90° and on left toe and right finger will raise upward after this exercise. On counting two, will raise a foot 6″ and meet with other foot.

Right Turn:
This exercise is performed on counting two as it is done on left turn. In the same way right ankle or left foot is done.

On command of about turn, student will turn back from the right side at the degree of 180°, while taking turn left, foot will be raise and turn on right foot. The body weight should be parallel on both feet on counting two, student will turn left foot and will remain in attention position.

Quick March:
On command quick march, student will take left foot ahead. This foot will drag near the earth keeping knee straight, in this same way, right foot will be followed. The finger of hand will close, this exercise is performed after taking right foot ahead and repeat again and again. The hand position with be contrast to it. This exercise will be continue on counting one and two.

Halt:
The command of halt is given, when right foot is the cross to the left foot. As command is given to students, as soon as will touch the left foot to the earth. Right leg will come to the parallel, and they will stand. Their both hands will be together and student will remain in attention position.

## Lawn Tennis Game Rules – PSEB 10th Class Physical Education

Punjab State Board PSEB 10th Class Physical Education Book Solutions Lawn Tennis Game Rules.

## Lawn Tennis Game Rules – PSEB 10th Class Physical Education

Question. 1.
Write about the history of Lawn Tennis?
History of Lawn Tennis:
Originating from the old indoor game of Real Tennis, its proper name is Lawn Tennis. Although the only major tournament in the world still to use grass courts today is that held at Wimbledon. Lawn Tennis has its roots in France but the game was brought to England. The first championship was held at Wimbledom in 1877 and the first International Championship was held in U.S.A. in 1881 in Australia 1905 and in France 1925. In Modern Olympic which was originated in 1896. Tennis was an official game but it was withdrawn from the Olympic after 1924 but was again included in 1988.

International Tennis Federation (ITF) came into existence in 1977. The game is played in so many forms as men and women singles men and women doubles and mixed double. First time Lawn Tennis was included in Asian Games in 1958. Today it is most interesting game played both at amateur and professional levels. Tennis is a racket game in which the player of one team sends the ball oyer net to the opponent area so that opponent is unable to return the ball. In this way points are scored by the player which won the games set and match. Our player named Leander Paes had won Olympic singles in 1996 at Atlanta.

Latest Rules of Lawn Tennis:

• The length of the Lawn tennis court is 78 feet (28.77 m.) and its width is 27 feet (8.23 m).
• The height of the net is 3 feet (0.91 m.), and the maximum diameter of the cord or metal cable which suspends the net is 1/3 (0.8 cm).
• The diameter of posts is 6″ (15 cms.), and the distance of the centre of the post outside the court on each side is 3 ft. (0.91 m).
• The diameter of the Lawn tennis ball is 2 (6.34 cms.), and its weight is 2 ounces (56.7 gm.) The bounce of the ball when dropped from a height of 100″ (254 cms.) is 53″ (1.35 m).
• The maximum number of sets in a game for men is 5, and for women is 3.

Question. 2.
Write about the court of the Lawn Tennis.
Lawn Tennis Court:
The tennis court shall be rectangular. It shall be 78′ (23.77 m.) in length and 27′ (8.23 m.) width. It should be divided across the middle by a net suspended from a cord or metal cable. The diameter of this cord should be 1/3 (0.8 cm.), the ends of which shall be attached to or pass over the tops of two evenly pointed posts. These posts should be 3’66” (1.07 m.) in height and not more than 6 inches (15 cm.) square or 6 inches (15 cm.) in diameter, the centre of which shall be 3’ (0.91 m.) outside the court on each side.

The net should be tightly and fully extended so that it fills the space between the two posts fully, and should be so small mesh as to prevent the ball passing through. The height of the net shall be 3′ (0.914 m.) at the centre, and it shall be tautly held down by a strap not more than 2″ (5 cm.) wide and white in colour. A band shall cover the cord and the top of the net for not less than 2 inches (5 cm.) and inches (6.3 cm.) deep on each side. Its colour should be white. There should be no advertisement on the net, strap, band or single sticks.

The lines surrounding the ends and sides of the court shall respectively be called the Base fines and the side-lines. On each side of the net, at a distance of 0.21 feet (6.00 cm.) from it and parallel’to it, service-fines shall be drawn. The space on each side of the .net between the service-line and the side-line shall be divided into two equal parts called the service courts by the centre service-fine. This service fine shall be 2 inches (5 cm.) in width, drawn half-way between and parallel to the side lines.

Each base-line shall be bisected by a centre-service fine which is 4 inches (10 cm.) in length and 2 inches (5 cm.) in width, and is called centre mark. Except the base-lines, all lines should be minimum 1″ (2.5 cm.) and maximum 2″ (5 cm.) in length. The base line may be four inches (10 cm.) in width. All measurements should be made to the outside of the fines.

The permanent fixtures of the court shall include not only the net; posts, single sticks, cord or metal cable, strap and band but also the back and side stops, the fixed stands, movable seats and chairs. All other fixtures around and above the court and the Umpire, Net- cord, Foot-fault Judge, Linesmen and Ball Boys shall be in their proper places.

Question. 3.
Write about the ball of the Lawn Tennis.
The Lawn-tennis Ball:
The ball should have a uniform outer surface. It shall be white or yellow in colour. The diameter of the ball shall be minimum 2 1/2” (5.35 cm.) and maximum 2 5/8” (6.67 cm.). Its weight should be more than 2 ounces (56.7 gm.) and not less than 2 1/16 ounces (58.8 gm.). It should have a bounce of more than 53 inches (135 cm.) and less than 58 inches (147 cm.) when dropped from a height of 100” (254 cm.) upon a concrete base.

The ball should have a forward deformation of more than 220 inches (.956 cm.) and less than .290 of an inch (.74 cm.), and a return deformation of more than .350 of an inch (.89 cm.) and less than .425 of an inch (1.08 cm.) at 18 pounds (8.165 kg.) load. The two deformation figures shall be the averages of three individual readings along three axes of the ball and no two individual readings shall differ by more than 0.30 of an inch (.80 cm.) in each case.

Players:
The players shall stand on opposite sides of the net. The players who delivers the ball first is called the server, and the other will be called the receiver. The choice of ends and the right to be Server or Receiver in the first game is decided by the toss. The toss winning players may choose his end or may ask the other player to choose. If a player decides to choose the end, the other player has the right to choose to be the Server or the Receiver.

Service:
The service shall be delivered in the following manner : Before delivering the service, the Server shall stand with both feet at rest behind (that is, farther from the net than the base-line). This place shall be within the imaginary continuation of the Centre Mark and the side-line. Then the Server shall project the ball by hand into the air and before it hits the ground, strike it with his racket, and the delivery shall be considered to have been completed at the moment of the impact of the racket and the ball. A player with the use of one arm may utilize his racket for protection or defence.

The Server, throughout the delivery of the service, shall-

• not change his position by walking or running.
• not touch, with either foot, any area other than that behind the base-line within the imaginary extension of the centre mark and side-line.

1. In delivering the service, the Server shall stand behind the right and the left courts turn by turn. He shall start from the right in every game. If the service is delivered from a wrong half of the court and is undetected, the play resulting from such wrong service shall stand, but the inaccuracy of station shall be corrected immediately after it is detected.

2. The ball served should pass over the net and hit the ground in the Service Court which is diagonally opposite, before the Receiver returns it. If the ball touches any other line of the court, the Service shall not be considered.

General Rules of Lawn Tennis:
1. The tennis player shall not serve until the other player or receiver is ready. If the receiver attempts to return, he is deemed to be ready.

2. The service is a let if the ball served touches the net, strap or band, or touches the receiver or anything he wears or carries. It shall be let if it is delivered when the receiver is not ready.

3. At the end of the first game the receiver shall become server, and the server shall become the receiver. This will continue alternately in all the games of a match.

4. The server wins the point if the ball served is not a let, and touches the receiver or anything he wears or carries before it hits the ground.

5. If a player knowingly does something which, in the opinion of the Umpire, hinders his opponent in making a stroke, the Umpire shall award the point to the opponent and in case such an act of player is involuntary, the Umpire shall order the point to be replayed.

6. If the ball in play touches a permanent fixture other than the net, posts, single sticks, cord or metal cable, strap or band after it has hit the ground, the player who struck it wins the point. But if the ball touches such an object before it hits the ground, the point is awarded to the opponent.

7. If a player wins his first point, his score is 15, on winning the second point, the score is 30; and on winning the third point, his score rises to 40. The player who gets 40 points wins the set of game. But in case both the players win 3 points each, the score is called deuce, and the next point won by a player is scored advantage for that player. If the same player (with advantage) wins the next point, he wins the game. If the other player wins the point, the score is again called deuce; and so on, until a player wins two points following the score at deuce.

8. When a player wins first six games, he wins a set, except that he must win by a margin of two games over his rival, and if necessary, a set is extended until this margin is achieved. The players shall change ends at the end of the first and third game and at the end of each set provided the total number of games in each set is not even, and in which case the change is made at the end of first game of the next set.

9. The maximum number of sets in a match for men is 5 and for women 3.

10. The game shall continue from the start to the conclusion, provided that after the third set, or when moment participate, after the second set, a player can take rest. But the duration of rest is from 10 to 15 minutes. When it is essential, the Umpire may suspend the play for such a period as he may deem necessary.

11. In case the play is suspended, and is not be resumed until a later day rest may be taken by a player after the third set or after the second set in case of women players. In case the play is postponed to a later day, the completion of an unfinished set shall be considered as one set. These provisions should be properly explained. The play should, however, never be suspended, delayed or interfered with for the purpose of enabling a player regain his strength.

12. The Umpire shall be the sole judge of such suspension of the game, and after living due warning to the offender who causes such suspension, may disqualify him.

13. In changing ends, a maximum of one minute should elapse from the close of the previous game till the players are ready for the start of the next game.

The Doubles Game
The Court:
For the Doubles Game, the court shall be 36 feet (10.97 m) in width, that is, it shall be wider by 4 1/2 feet (1.47 m) on each side that meant for the Singles game. Those portions of the singles side-lines which lie between the two services lines are called the Service Side-Lines. In other respects, the Court shall be similar to the one described in the court for the Singles game. However, the portions of the singles side lines between the base-line and service-line on each side of the net may be omitted, if so desired.

Question 4.
Write down any five rules of Lawn Tennis.
General Rules:
1. The order of serving shall be decided at the start of each set in the following manner:
(а) The pair who are to serve in the first game of each set shall decide who shall, do so, while the opposing pair shall decide similarly in the second game.
(b) The partner of the player who served in the first game shall serve in the third game, the partner of the player who served in the second game shall serve in the fourth game, and so on in the same order in all the subsequent games of a set.

2. The order of receiving the service shall be decided at the start of each set as mentioned below:

(i) The pair who are to receive the service in the first game shall decide as to which partner shall receive the first service, and that partner shall continue to receive the first service in every odd game throughout the set.
(ii) The rival pair shall decide which partner shall receive the first service in the second game and that partner will continue to receive the first service in every even game throughout the set. Partners shall receive the service alternately throughout each game.

3. If a partner serves out of his/her turn, the partner who should have served shall serve as soon as the mistake is found out. In such case, all points scored, and any faults served before such discovery, shall be considered. If a game is completed before such discovery, the order of service does not change.

4. In case the order of receiving the service is changed by the receivers during a game, it shall remain unchanged until the end of the game in which the mistake is detected. But the partners shall resume their original order of receiving the service in the next game of the set in which they are the receivers.

5. The ball shall be struck alternately by one or other player of the opposing pairs. In case a player touches the ball in play with his racket against the above said rule, his opponents shall get the point.

Important Information about the Lawn Tennis Game

• Length of Tennis court = 78’ or 26, 77” Metre
• Breadth of court = 27’ or 8.23 Metre
• Height of the net = 3’6” or 1.07 Metre
• Diametre of iron tar (cable) = 1/4 inch
• Diametre of Poles = 6 inch or 15 cm
• Distance of poles from centre = 3’ or 90 cm
• Weight of Tennis ball = 2 ounces (56.7 – 60.24 grns)
• Distance of Tennis Poles = 2 1/2; inches
• Bounch of ball after throwing it from the height of 100 feet = 53 inches
• Number of sets for men = 5 sets
• Number of sets for women 3 sets
• Colour of Tennis ball = White or yellow.